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The Zabrak are an early spacefaring race distinguished by patterns of vestigial horns on their heads. Zabrak hail from many worlds and have been spacefarers for so long that they define themselves and each other according to their colony of origin.

The harshness of Iridonia, their homeworld, forged in the Zabrak an iron will to survive. Driven to escape their world, they sought to obtain the knowledge of space flight. When Duros scouts began exploring the Mid Rim Territories, they encountered Zabrak in eight sovereign colonies in five different systems. Though subjugated under the harsh rule of the Empire, the Zabrak colonies eventually regained their independence.

Zabrak posses a great amount of confidence, and they believe that there is nothing they can't accomplish. While this innate attribute could lead to feelings of superiority, most Zabrak don't look down on others. They believe in themselves and are proud and strong, but they rarely project any negativity toward those of other Species.

Zabrak Characteristics Edit

Zabrak DICE

Personality: Zabrak tend to be dedicated, intense, and focused, sometimes appearing obsessive and single-minded to other Species.

Physical Description: Zabraks are humanoid, distinguished by patterns of vestigial horns atop their heads. The average Zabrak stands 1.8 meters tall.

Average Height/Weight: A typical Zabrak stands at 1.8 meters tall and weighs 75 kilograms.

Age Groups: Zabraks age at the following stages:

CHILD YOUNG ADULT ADULT MIDDLE AGE OLD VENERABLE
1-8 Years 9-14 Years 15-44 Years 45-55 Years 56-69 Years 70+ Years

Homeworld: The barren world of Iridonia, or one of the eight colonies in the Mid Rim region of space.

Languages: Zabraks speak, read, and write both Zabrak and Basic.

Example Names: Aagh Odok, Eeth Koth, Kooth Aan, Bao Dur.

Adventurers: Zabrak adventurers love to explore the galaxy. No challenge is too big to deter a Zabrak. They range from Scoundrels on distant colony worlds, to Noble diplomats and merchants, to Scouts, Soldiers, and even Jedi.

Zabrak Species Traits Edit

Zabrak share the following Species Traits:

  • Medium Size: As Medium creatures, Zabraks have no special bonuses or penalties due to their size.
  • Speed: Zabraks have a base speed of 6 squares.
  • Heightened Awareness: Having strong survival instincts and quick reactions, a Zabrak may choose to reroll any Perception check, but the result of the reroll must be accepted, even if it is worse.
  • Superior Defenses: Adapted to a very tough and trying environment, Zabrak gain a +1 Species bonus to all their Defenses.
  • Automatic Languages: All Zabrak can speak, read, and write both Basic and Zabrak.

 Additional Zabrak Species Feats Edit

Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

Zabrak characters have access to the following Species Feats. No Species Feats are considered Bonus Feats for any Heroic Class.

SPECIES FEAT BENEFITS
Inborn Resilience Reduce one Defense bonus but increase another.
Instinctive Perception Gain a temporary Force Point when your Perception reroll is lower.
Unwavering Focus Impose a penalty to Skill Checks for Mind-Affecting effects that target you.
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