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Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Affiliations: General Units

Z65 Patrol Droid

A successor to the popular 501-Z Police/Security Droid, the SoroSuub Z65 Patrol Droid is considered by many companies and wealthy individuals to be a must-own in a galaxy where the Dark Side and the Empire dominates, and where the dregs of society prey upon weak or tempting targets. The Z65 Patrol Droid is designed to offer security and protection to those who can afford it.

Unlike its predecessor, the Z65 is cheap enough to be procured in numbers, allowing one to build an effective security force. Though this means a drastically simplified programming structure and a reduction in combat capabilities, the Z65 Patrol Droid typically affords the owner a cheaper (And sometimes more reliable) alternative to hiring a live security force. Additionally, the Z65 Patrol Droid comes standard with it's weapons in place of Hands, meaning that the buyer need not purchase additional weaponry for a cadre of Patrol Droids.

Many crime lords employ Z65 Patrol Droids for personal security.

Z65 Patrol Droids can't be played as Droid Heroes.

Z65 Patrol Droid Statistics (CL 3) Edit

Medium 4th-Degree Droid Nonheroic 6/Soldier 1

Initiative: +6; Senses: Low-Light Vision, Perception +12

Languages: Basic, Binary

Defense Edit

Reflex Defense: 21 (Flat-Footed: 18), Fortitude Defense: 15, Will Defense: 13

Hit Points: 21, Damage Threshold: 15

Immune: Droid Traits

Offense Edit

Speed: 6 Squares (Walking)

Ranged: Blaster Rifle +8 (3d8)

Ranged: Blaster Rifle +3 (5d8) with Burst Fire

Ranged: Blaster Rifle +3 (4d8) and Blaster Rifle +3 (3d8)

Ranged: Blaster Rifle -2 (4d8) and Blaster Rifle -2 (3d8) with Burst Fire

Base Attack Bonus: +5; Grab: +8

Attack Options: Autofire (Blaster Rifle), Burst Fire, Devastating Attack (Rifles), Point-Blank Shot

Base Stats Edit

Abilities: Strength 14, Dexterity 16, Constitution -, Intelligence 10, Wisdom 14, Charisma 12

Talents: Devastating Attack (Rifles)

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Burst Fire, Dual Weapon Mastery I, Point-Blank Shot, Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Rifles)

Skills: Perception +12

Droid Systems: Walking Locomotion, Basic Processor, 2 Tool Appendages, Improved Sensor Package, Vocabulator

Possessions: Blaster Rifle (2), Quadanium Battle Armor (Droid Armor; +7 Reflex)

Availability: Restricted; Cost: 6,400 credits

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