Homebrew Reference Book: New Jedi Order Campaign Guide
Born of a need to serve the galaxy but not from within the ranks of Skywalker's Order, the Wild Knights are a rogue group of Starfighter pilots similar in many regards to Kyp Durron's Infamous Dozen. Led by the maverick Jedi Saba Sebatyne, the pilots are all Force-sensitive warriors of considerable skill.
Saba has trained a handful of Force-users in an unorthodox manner as Jedi Knights, and these maverick Jedi fly missions throughout the galaxy in marginally maintained Y-Wings, I-7 Howlrunners, and other Starfighters. Though several of the Wild Knights lost their lives in combat against the Yuuzhan Vong, the group is still a potent force for good.
Wild Knight Statistics (CL 8) Edit
Force Points: 9
Languages: Barabel, Basic
Speed: 6 Squares
Melee: Lightsaber +10 (2d8+7)
Ranged: By Weapon +9
Attack Options: Rapid Strike
Special Actions: Redirect Shot
Species Traits (Barabel): Natural Armor (+2), Natural Weapons, Stun Resistance, Radiation Resistance, Darkvision, Primitive, Intimidating Presence
Base Stats Edit
Feats: Force Sensitivity, Force Training, Rapid Strike, Skill Focus (Use the Force), Starship Tactics, Vehicular Combat, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)