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Reference Book: Star Wars Saga Edition Starships of the Galaxy

See also: SotG Starship Modifications

Most Starships carry at least one or two Weapon Systems, for defense against pirates and asteroids if nothing else. Every Weapon System is required to have an Arms Load-Out permit, but as long as a civilian ship isn't bristling with Proton Torpedo Launchers, very few officials care to check such things. Similarly, no matter what documentation you have, a vessel outfitted with Heavy Turbolasers is viewed with suspicion unless it belongs to a well-known ally.

Several common (And some not-so-common) Weapon Systems are detailed below. Note that the damage given for these Weapon Systems is typical, not absolute, and naming conventions are far from universal. It's impossible to detail every Weapon System for every manufacturer throughout every era. These values are representative, and a Gamemaster is free to modify them as they desire.

Weapon Systems Edit

WEAPON SYSTEM DAMAGE EMPLACEMENT POINTS AVAILABILITY COST
Autoblaster - 0 Restricted x2
Blaster Cannon, Light 3d10x2 1 Licensed 1200
Blaster Cannon, Medium 4d10x2 1 Restricted 2500
Blaster Cannon, Heavy 5d10x2 2 Military 5500
Cannon, Double +1d10 0 Licensed x3
Cannon, Quad +2d10 1 Restricted x5
Cannon Enhancements +1d10 1 Military x2
Cannon Enhancements, Advanced +2d10 2 Military x5
Concussion Missile Launcher, Light - 2 Military 2000
Concussion Missile Launcher, Medium - 5 Military 3500
Concussion Missile Launcher, Heavy* - 20 Military 30000
Concussion Missile, Light 7d10x2 - Military 500
Concussion Missile, Medium 9d10x2 - Military 750
Concussion Missile, Heavy* 9d10x5 - Military 2000
Docking Gun By Weapon 1 Licensed +1000
Droid Jammer - 1 Licensed 8000
Fire-Linked Weapon, 2 +1d10 1 Licensed x2
Fire-Linked Weapon, 4 +2d10 2 Restricted x4
Fire-Linked Weapon, Optional Special 0 Licensed +1000
Gravity Well Projector* Special 5 Military 50000
Harpoon Gun Special 1 Licensed 200
Ion Bomb, Rack - 1 Military 1000
Ion Bomb 5d10 (Ion) - Military 500
Ion Cannon, Light 3d10x2 (Ion) 1 Licensed 2000
Ion Cannon, Medium 5d10x2 (Ion) 2 Restricted 3000
Ion Cannon, Heavy* 3d10x5 (Ion) 5 Military 6000
Ion Cannon, Hapan Triple* 5d10x5 (Ion) 3 Illegal 12000
Laser Cannon, Light 3d10x2 1 Licensed 1500
Laser Cannon, Medium 4d10x2 1 Restricted 4000
Laser Cannon, Heavy 5d10x2 2 Military 6000
Point-Defense* - 0 Restricted +4000
Proton Torpedo Launcher - 1 Military 2500
Proton Torpedo 9d10x2 - Military 800
Shieldbuster Torpedo Launcher - 3 Military 10000
Shieldbuster Torpedo 10d10x2 - Military 1000
Space Mine Launcher - 2 Military 5000
Space Mine Launcher, Heavy* - 4 Military 5000
Space Mine, Standard 7d10x2 - Military 1000
Space Mine, Advanced 9d10x2 - Military 5000
Space Mine, Heavy* 6d10x5 - Military 5000
Tractor Beam Special 10 Licensed 10000
Turbolaser, Light* 3d10x5 2 Military 5000
Turbolaser, Medium* 5d10x5 5 Military 10000
Turbolaser, Heavy* 7d10x5 10 Military 20000

*This Weapon System can only be mounted on a Vehicle of Colossal (Frigate) size or larger.

Weapon System Ranges Edit

RANGE BY CHARACTER SCALE

RANGE BY STARSHIP SCALE

WEAPON TYPE POINT-BLANK SHORT MEDIUM LONG POINT-BLANK SHORT MEDIUM LONG
Blaster Cannons 0-120 Squares 121-240 Squares 241-600 Squares 601-1,200 Squares 0-1 Squares 2 Squares 3-4 Squares 5-8 Squares
Gravity Well Projectors 0-1,500 Squares - - - 0-10 Squares - - -
Ion Cannons 0-300 Squares 301-600 Squares 601-1,500 Squares 1,501-3,000 Squares 0-2 Squares 3-4 Squares 5-10 Squares 11-20 Squares
Laser Cannons 0-150 Squares 151-300 Squares 301-750 Squares 751-1,500 Squares 0-1 Squares 2 Squares 3-5 Squares 6-10 Squares
Missiles or Torpedoes 0-450 Squares 451-900 Squares 901-2,250 Squares 2,251-4,500 Squares 0-3 Squares 4-6 Squares 7-15 Squares 16-30 Squares
Point-Defense* 0-150 Squares 151-300 Squares 301-750 Squares 751-1,500 Squares 0-1 Squares 2 Squares 3-5 Squares 6-10 Squares
Shieldbuster Torpedoes 0-450 Squares 451-900 Squares 901-2,250 Squares 2,251-4,000 Squares 0-3 Squares 4-6 Squares 7-15 Squares 16-30 Squares
Tractor Beams 0-150 Squares 151-300 Squares 301-750 Squares 751-1,500 Squares 0-1 Squares 2 Squares 3-5 Squares 6-10 Squares
Turbolasers* 0-600 Squares 601-1,200 Squares 1,201-3,000 Squares 3,001-6,000 Squares 0-4 Squares 5-8 Squares 9-20 Squares 21-40 Squares

*This Weapon System can only be mounted on a Vehicle of Colossal (Frigate) size or larger.

Additional Weapon Systems Edit

The below Weapon Systems include all Weapon Systems found throughout the Star Wars Saga Edition addons.

Threats of the Galaxy Edit

WEAPON SYSTEM DAMAGE EMPLACEMENT POINTS AVAILABILITY COST
Discord Missile Launcher - 2 Restricted 4000
Discord Missile Special - Restricted 1000

Clone Wars Campaign Guide Edit

Vehicle Weapon Systems share many of the same design characteristics as Starship Weapon Systems, and the two are often interchangeable. This allows vehicle weapons to be employed against starships-as seen at the Battle of Geonosis- and, of course, lets weapons factories crank out weapons without the need for wholesale retooling of the assembly lines.

Below are a few weapons used by the Republic during the Clone Wars. Some of these are later discontinued but might be available as "Military Surplus" in later eras.

WEAPON SYSTEM DAMAGE AVAILABILITY SIZE RESTRICTION
Composite Beam Cannon 8d10 Military -
Heavy Ordnance Launcher 5d10x5 Military -
Ion Pulse Cannon 9d10x10 (Ion, Special) Unique Colossal (Cruiser) or Larger
Mass-Driver Cannon, Standard 6d10x2 Military Gargantuan or Larger
Mass-Driver Cannon, Heavy 7d10x2 Military Gargantuan or Larger
Microtractor-Pressor Special Licensed -
Proton Grenade Launcher - Military -
Proton Grenade 8d6 Military -
Rail Cannon 5d10x5 Military Gargantuan or Larger

Legacy Era Campaign Guide Edit

WEAPON SYSTEM DAMAGE EMPLACEMENT POINTS AVAILABILITY COST
Gravity Mine Launcher - 2 Military 5000
Gravity Mine, Standard - - Military 1000
Gravity Mine, Magnetic - - Military 4000

Rebellion Era Campaign Guide Edit

Vehicle Weapons and Starship Weapons are often interchangeable; Vehicle Weapons are just as effective against Starships as are Starship Weapons. Below is described one of the Weapon Systems employed by The Galactic Empire.

WEAPON SYSTEM DAMAGE AVAILABILITY SIZE RESTRICTION
Anti-Aircraft Flak Pod 5d10x5 Military -

Galaxy at War Edit

The following new Weapon Systems can be used to create different Vehicle Combat dynamics.

WEAPON SYSTEM DAMAGE EMPLACEMENT POINTS COST
Chaff Gun - 1 2000
Defoliator Launcher - 2 15000
Defoliator Shell 4d10x2* - 3500

*Droids and creatures in Environmental Suits or Vehicles are immune to this damage.

 Homebrew Weapon Systems Edit

Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

The Clone Wars, like the later Galactic Civil War, were a boon to weapon developers. Government contracts worth trillions upon trillions of credits allowed for extensive research and development. This era of innovation led to a number of technological breakthroughs and experimental technologies that were unique to the era. Keep in mind that many modifications presented below are considerably more powerful than standard weaponry and the Gamemaster should, as always, use caution when letting players add such systems to their own craft.

Clone Wars Saga Edition Fan Sourcebook
WEAPON SYSTEM DAMAGE EMPLACEMENT POINTS AVAILABILITY SIZE RESTRICTION COST
Anti-Air Concussion Missile Launcher, Light - 3 Military - 6000
Anti-Air Concussion Missile Launcher, Medium - 6 Military - 8000
Anti-Air Concussion Missile, Light 7d10x2 - Military - 3500
Anti-Air Concussion Missile, Medium 9d10x2 - Military - 5000
Anti-Air Proton Torpedo Launcher - 2 Military - 5000
Anti-Air Proton Torpedo 9d10x2 - Military - 1500
Automated Weapon Emplacement, Basic - 1 Restricted - 3000
Automated Weapon Emplacement, Advanced - 3 Military - Special
Bubble Wort Projector - 2 Military, Rare - 25000
Composite Laser - 1 Military - x4
Composite Homing Laser - 2 Military - x7
Composite Prismatic Turbolaser Cannon 2d10x5 15 Military - 80000
Concussion Bomb 7d10x5 - Military Colossal or Larger 750
Concussion Missile, Narrow-Blast 8d10x2 - Military - 1000
Concussion Missile, Wide-Blast 5d10x2 - Military - 1000
Concussion Mortar Cannon - 2 Military Colossal or Larger 5000
Concussion Mortar Cannon, Heavy - 5 Military Colossal or Larger 10000
Concussion Mortar Shell 3d10x5 - Military - 250
Concussion Mortar Shell, Heavy 4d10x5 - Military - 500
Concussion Torpedo Tube - 2 Restricted - 5000
Concussion Torpedo 5d10x5 - Restricted - 1500
Cruise Missile Launcher - 5 Military - 25000
Cruise Missiles 9d10x5 - Military - 2500
Decimator Beam 6d10x5 10 Military Colossal or Larger 25000
Diamond Boron Missile 10d10x2 - Military - 20000
EMP Missile 9d10x2 (Ion) - Military - 2000
Energy Bomblet Chute - 1 Restricted - 2000
Energy Bomblet 6d10 - Restricted - -
Energy Shell Projector - 1 Military - 2000
Energy Shell 6d6 - Military - 50
Energy Shell, Armor Piercing 6d6 - Military - 100
Energy Shell, Bunker Buster Special - Military - 150
Energy Shell, High-Yield 6d6x2 - Military - 100
Flame-Retardant Turret Special 7 Licensed Colossal or Larger 10000
Force Harvester Special 10 Unique - 50000
Hailfire Missile Launcher - 3 Military Huge or Larger 10000
Hailfire Missile 5d10x2 - Military - 1000
Hex Weaponry Special - Illegal - x5
Homing Concussion Missile Launcher - 3 Military - 10000
Homing Concussion Missile 7d10x2 - Military - 1000
Ion Encumbrance System Special 2 Restricted - 25000
Ionized Cluster Missile 7d10x2 - Military - 750
Laser Panel Array 2d10x2 3 Licensed - 8000
Lok Sand Laser - - Licensed - x2
LR1K Sonic Cannon 6d10x2 1 Military - 2000
MagnaCaster 2d10x2 1 Licensed - 800
Mass Driver Cannon, Light 5d10x2 2 Military - 2000
Mass Driver Cannon, Medium 7d10x2 3 Military Large or Larger 4000
Mass Driver Cannon, Heavy 9d10x2 5 Military Huge or Larger 8000
MG-3 Mini-Concussion Missile Launcher - 1 Military - 4000
MG-3 Mini-Concussion Missile 5d10x2 - Military - 500
MG1-A Heavy Proton Torpedo Launcher - 20 Military Colossal (Frigate) or Larger 20000
MG1-A Heavy Proton Torpedo 10d10x5 - Military - 3000
Nano-Missile System 4d10x2 2 Licensed - 15000
Particle Beam Cannon 5d10x2 2 Restricted - 8000
Proton Bomb Rack - 1 Military - 1000
Proton Bomb 6d10x5 - Military - 500
Radiation-Burst Missile Special - Military - 2000
Rail Cannon System, Light 3d10x5 5 Military Colossal or Larger 45000
Rail Cannon System, Medium 5d10x5 7 Military Colossal or Larger 95000
Rail Cannon System, Heavy 7d10x5 10 Military Colossal or Larger 140000
Rapidfire Turbolaser 3d10x5 3 Military Colossal or Larger 20000
Seismic Emitter 9d10x2 3 Military - 25000

 Weapon System Ranges Edit

Clone Wars Saga Edition Fan Sourcebook
RANGE BY CHARACTER SCALE

RANGE BY STARSHIP SCALE

WEAPON TYPE POINT-BLANK SHORT MEDIUM LONG POINT-BLANK SHORT MEDIUM LONG
Bubble Wort Projector 0-3 Squares 4-6 Squares 7-15 Squares 16-30 Squares - - - -
Lok Sand Laser, Blaster Cannon 0-150 Squares 151-300 Squares 301-750 Squares 751-1,500 Squares 0-1 Squares 2 Squares 3-5 Squares 6-10 Squares
Lok Sand Laser, Laser Cannon 0-200 Squares 201-500 Squares 501-1,000 Squares 1,001-2,000 Squares 0-2 Squares 3-5 Squares 6-8 Squares 9-12 Squares
Lok Sand Laser, Turbolaser1 0-750 Squares 751-1,500 Squares 1,501-4,000 Squares 4,001-7,500 Squares 0-6 Squares 7-10 Squares 11-26 Squares 27-50 Squares
Rail Cannon System2 0-450 Squares 451-900 Squares 901-2,250 Squares 2,251-4,500 Squares 0-3 Squares 4-6 Squares 7-15 Squares 16-30 Squares
1: This Weapon System can only be mounted on a Vehicle of Colossal (Frigate) size or larger.

2: This Weapon System can only be mounted on a Vehicle of Colossal size or larger.

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