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You are highly trained at using specific weapons.

Devastating Attack

Choose a single Exotic Weapon or weapon group with which you are proficient. Whenever you make a successful attack against a target using such a weapon, you treat your target's Damage Threshold as if it were 5 points lower when determining the result of your attack.

You may select this Talent multiple times. Each time you select this Talent, it applies to a different Exotic Weapon or weapon group.

Penetrating Attack

Prerequisite: Weapon Focus with chosen Exotic Weapon or Weapon Group

Choose a single Exotic Weapon or weapon group with which you are proficient. Whenever you make a successful attack against a target with such a weapon, you treat your target's Damage Reduction as if it were 5 points lower when determining the result of your attack.

You may select this Talent multiple times. Each time you select this Talent, it applies to a different Exotic Weapon or weapon group.

Weapon Specialization

Prerequisite: Weapon Focus with chosen Exotic Weapon or Weapon Group

Choose a single Exotic Weapon or weapon group with which you are proficient. You gain a +2 bonus on damage rolls with such weapons.

You may select this Talent multiple times. Each time you select this Talent, it applies to a different Exotic Weapon or weapon group.

Additional Weapon Specialization Talents

Autofire Assault

Reference Book: Star Wars Saga Edition Galaxy at War

Prerequisite: Weapon Proficiency (Heavy Weapons)

When making an Autofire attack, you can Brace a Weapon that is not restricted to Autofire-only. You must be proficient with the Weapon being used to activate this Talent.

Crushing Assault

Reference Book: Star Wars Saga Edition Scum and Villainy

Prerequisite: Weapon Specialization

You use your attacks to beat down your opponents' defenses. When you successfully damage an opponent using a Bludgeoning weapon that you have the Weapon Specialization Talent for, your next attack against that opponent made before the end of the encounter gains a +2 bonus on the attack roll and to the damage roll. The effects of multiple Crushing Assaults do not stack.

Disarming Attack

Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Prerequisites: Improved Disarm, Intelligence 13, Weapon Specialization

Choose a single Exotic Weapon or weapon group with which you are proficient. You ignore a target's armor bonus to Reflex Defense when Disarming with such a weapon. Additionally, as a Free Action, once per encounter, you can grant yourself a +10 bonus on your attack roll when attempting to Disarm an opponent while using such a weapon.

Impaling Assault

Reference Book: Star Wars Saga Edition Scum and Villainy

Prerequisite: Weapon Specialization

You can hit your opponents to slow them down. Whenever you successfully damage an opponent using a Piercing weapon that you have the Weapon Specialization Talent for, your opponent reduces it's speed by 2 squares until the end of your next turn. The effects of multiple Impaling Assaults do not stack.

Improved Suppression Fire

Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

When you successfully suppress an enemy using the Aid Another Action, that enemy takes a -5 penalty on it's attack rolls until the start of your next turn. When targeting an area with an Autofire Weapon, each enemy in the attack area takes a -2 penalty on it's attack rolls until the start of your next turn, regardless of whether your attack hits.

Stinging Assault

Reference Book: Star Wars Saga Edition Scum and Villainy

Prerequisite: Weapon Specialization

You can deliver nasty injuries that leave your opponents reeling. Whenever you successfully damage an opponent using a Slashing weapon that you have the Weapon Specialization Talent for, your opponent takes a -2 penalty on melee attacks against you until the start of your next turn. The effects of multiple Stinging Assaults do not stack.

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