Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Affiliations: Darth Nihilus, The Exile, The Jedi

As a Force-rich world, the Miralukan colony Katarr was already appetizing target for Darth Nihilus, but when one hundred Jedi convene there during The Dark Wars, it becomes a full-course meal. Nihilus obliterates all life on Katarr- all but Visas Marr.

Like all Miraluka, Visas is born Force-sensitive and physically blind, but when she awakens on Nihilus' ship, The Ravager, after Katarr's destruction, she realizes that the Sith Lord has carved the flesh from her eye sockets so that she resembles him. Sundered by Nihilus' aura, young Visas can see only death in The Force. Accepting Nihilus' unspoken invitation, she pledges herself to the Dark Lord.

As Nihilus' Shadow Hand, Visas does her lord's bidding. This includes tracking down a Disturbance in the Force that turns out to be The Exile. They cross Lightsabers, and Visas is summarily beaten, subsequently vowing loyalty to her vanquisher. In The Exile's company, Visas finds renewed hope, and begins freeing herself of Nihilus' influence. At last dispelling her grief for the butchery at Katarr, Visas leads The Exile to her Sith Master, and together they defeat the Dark Lord. To cut the last bond between herself and Nihilus, she peers beneath his death mask to look upon the face of pure evil.

After The Dark Wars, Visas is pivotal in restoring The Jedi Order.

 Visas Marr Statistics (CL 9)[edit | edit source]

Medium Miraluka Jedi 7/Sith Apprentice 2

Destiny Points: 1; Force Points: 3; Dark Side Score: 14

Initiative: +13; Senses: Force Sight, Improved Sense Force (Can Sense Force as a Move Action), Use the Force +16

Languages: Basic, Miralukese

Defenses[edit | edit source]

Reflex Defense: 26 (Flat-Footed: 22), Fortitude Defense: 23, Will Defense: 24; Block, Combat Reflexes, Deflect

Hit Points: 79, Damage Threshold: 23

Offense[edit | edit source]

Speed: 6 Squares

Melee: Lightsaber +15 (2d8+5)

Melee: Lightsaber +10 (2d8+5) and Lightsaber +10 (2d8+5) with Double Attack

Ranged: By Weapon +13

Base Attack Bonus: +9, Grapple: +13

Attack Options: Double Attack (Lightsabers), Riposte, Weapon Finesse

Special Actions: Dark Healing, Power of the Dark Side

Force Power Suite (Use the Force +16): Force Grip, Force Lightning, Move Object, Rebuke, Vital Transfer, Wound

Force Techniques: Improved Sense Force

Species Traits (Miraluka): Conditional Bonus Feat (Force Training), Force Sight

Base Stats[edit | edit source]

Abilities: Strength 12, Dexterity 18, Constitution 12, Intelligence 10, Wisdom 14, Charisma 15

Talents: Block, Dark Healing, Deflect, Force Perception, Power of the Dark Side, Riposte

Feats: Double Attack (Lightsabers), Force Sensitivity, Force Training (2), Improved Defenses, Skill Focus (Use the Force), Weapon Finesse, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)

Skills: Initiative +13, Perception +16, Use the Force +16 (May substitute for Perception checks)

Possessions: Lightsaber (Self-Built), Jedi Robes

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