Affiliations: The Galactic Empire
Before the rise of the Empire, probe Droids- often referred to as probots- were used primarily to map space lanes, survey planets, and perform search-and-rescue operations. However, such friendly purposes fell by the wayside as the Emperor conquered more and more systems. Probots became tools for rooting out traitors on far-flung worlds. Arakyd Industries manufactures the Empire's favored model, the Arakyd Viper, for this very purpose.
Equipped with an extensive sensor system, the Viper is either deployed directly from the ground or fitted with an optional delivery system that guides the probot from a ship to the designated planet. The delivery system possesses only rudimentary breaking capacities, so it includes buffers to prevent damage to the droid on impact. These are especially important, since the Imperial Viper's Self-Destruct System is designed to destroy the droid if it takes significant damage (To prevent it from falling into enemy hands). The sub-light delivery system costs an additional 5,000 credits; a hyperspace-capable version sells for 15,000 credits.
Viper-Series Probe Droids can't be played as Droid Heroes.
Viper-Series Probe Droid Statistics (CL 1) Edit
Languages: Basic (Understand only), Binary, 1 Unassigned (Understand only)
Hit Points: 34, Damage Threshold: 21
Immune: Droid Traits
Speed: 6 Squares (Hovering)
Melee: Unarmed +4 (1d6+4)
Ranged: Blaster +1 (3d6)
Base Stats Edit
Droid Systems: Hovering Locomotion, Basic Processor, 2 Hand Appendages, 2 Claw Appendages, 2 Tool Appendages, Improved Sensor Package, Darkvision, Self-Destruct System (4d6), Locked Access, Internal Comlink
Availability: Restricted; Cost: 20,250 credits
Viper-Series Probe Droid Protocol Format Edit
Reference Book: Star Wars Saga Edition Scavenger's Guide to Droids
See also: Protocol Format
Medium 4th-Degree Droid
Hit Points: 34
Damage Threshold: 21
System Actions Edit
Move (1 Swift Action, 2/Turn) Edit
The Viper-Series Probe Droid moves 6 squares (Hovering).
Pacify Hostile (1 Swift Action, 1/Turn) Edit
The Viper-Series Probe Droid makes a ranged attack at +1. If successful, the attack deals 3d6 points of damage.
Patrol Duty (1 Swift Action, 1/Turn) Edit
Scan (2 Swift Actions, 1/Turn) Edit
The Viper-Series Probe Droid selects an adjacent square and makes a DC 15 Perception check. If the Droid's check is successful, the Droid discovers any clues, secret doors, hidden compartments, irregularities, traps, or anything else out of the ordinary. The Droid can communicate its discoveries as a Free Action.
Self-Destruct (1 Free Action) Edit
The Viper-Series Probe Droid activates its self-destruct mechanism. The Droid makes a 2-Square Burst attack at +5. If successful, the attack deals 4d6 points of damage. The Droid is immediately destroyed.