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This is my first and for now only campaign. It starts few weeks before clone wars, and I want to finish it soon after order 66.

Setup Edit

If there is Jedi hero, feel free to use Varon-Rek as his master. He have MC-KST-16a Light Freighter that, at the beginning, can serve as a base for heroes.

Also, as this campaing takes places during the Clone Wars, 10th Assault Corps is "main" PC's unit.

Mission 1: Deceptive Looks part I (CL 1) Edit

Main Article: Deceptive Looks I

This is the first mission where players meet on planet Sarela and face mysterious murderer.

Mission 2: Geonosis (CL 1-2) Edit

Main Article: Geonosis

While on Ryloth heroes meet Liir Gr’ot who asks them to help with some major conspiracy.

Mission 3: Deceptive Looks part II (Cl 2-3) Edit

Main Article: Deceptive Looks II

The same guy who was doing the killing on Sarela now strikes again.

Mission 4: Balamak Incursion part I: Space (CL 3-4) Edit

Main Article: Balamak Incursion I

Mission 5: Balamak Incursion part II: Ground (CL 3-4) Edit

Main Article: Balamak Incursion II

Mission 6: Shadows of the Archelogists part I (CL 3-4) Edit

Main Article: Shadows of the Archelogists I

Players are approached by old Anomid called Alfrred who claims he is buttler of Anomid Jedi PC's parents. He claims that Jedi's parents disappeared and someone have to look for them.

Mission 7: Shadows of the Archelogists part II (CL 4-5) Edit

Main Article: Shadows of the Archelogists II

PC's investigation leads them to Tython.

Mission 8: Deceptive Looks part III (CL 5) Edit

Main Article: Deceptive Looks III

Heroes get a coordinates from "Their favourite pirate" (Quirz Kala'myr), with note that they may be interested in checking them.

Mission 9: Dusts on Rabaan (CL 6) Edit

Main Article: Dusts on Rabaan

Mission 10: Seeds of Infinity part I (CL 7) Edit

Main Article: Seeds of Infinity part I

Players must save master Liir Gr’ot whose forces are stuck alongside Mud-Jumpers on Mimban.

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