You are skilled at Tripping Grappled foes.
Prerequisite: Base Attack Bonus +1
Effect: If you succeed on a Grappling attack and your opponent fails the opposed Grapple check, it falls Prone in it's space and is no longer considered Grappled. A Prone opponent takes a -5 penalty on melee attack rolls. Melee attacks made against a Prone target gain a +5 bonus, while ranged attack made against a prone target take a -5 penalty.
Special: You cannot use the Pin and Trip Feats in the same round.