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Reference Book: Star Wars Saga Edition Starships of the Galaxy

See also: Starship Basics

The HoloNet is an interstellar instantaneous communication system that allows planets to stay in contact despite the vast distances between systems. A HoloNet Transceiver transmits and receives information through Hyperspace, allowing the communications to travel millions of times faster than the speed of light across vast distances. Countless Hyperwave Transceivers (Simple satellites equipped with a variety of communications gear) are embedded in Hyperspace and transmit signals from one side of the galaxy to the other. This network allows for instantaneous, three-dimensional holographic communication for space fleets and planetary governments. During the Clone Wars and the reign of the Empire, the HoloNet is reserved for military use only, and news must be transmitted between worlds by other means (Such as subspace radio relays). However, some slicers are able to connect to HoloNet satellites and broadcast pirate signals across the network, gaining access to its information and enabling clandestine transmissions. A HoloNet node's security is difficult to penetrate, however (Will Defense 20, Hostile).

Most smaller military vessels have Hyperstranceivers, allowing access to the HoloNet and instantaneous communication over great distances but lacking the bandwidth and range of a HoloNet Transceiver.

The Imperial HoloNet[]

Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

For Imperial citizens, The HoloNet is the most important source of information in The Rebellion Era. With thousands of channels in thousands of languages covering millions of subjects daily, The HoloNet is a wellspring of information.

What citizens do not realize, however, is that the Empire heavily censors The HoloNet. Some channels are blocked outright, and news stories are routinely removed from broadcasts and revised to case the stories in terms more favorable to the Empire.

Even so, news is broadcast as events happen and is retracted or "Corrected" only after the initial report reaches the public. Certain maverick reporters have joined the Rebellion specifically to report stories as they happen, transmit them on live feeds to news officers around the galaxy, and then get away before the Empire shows up to arrest them. Punishments for broadcasting anti-Empire "Propaganda" are severe- many ex-reporters now labor in the spice mines of Kessel- but that does not stop those dedicated to bringing the truth to the Empire's citizens by any means available.

Homebrew HoloNet News Organization Data[]

HoloNet News Organization Data created by Wikia user Droidscotty.

See also: Organizations

Based on Coruscant, HoloNet News is a broadcast network that can be traced as far back as the Freedon Nadd Uprising. With the tagline "The Information Sources for the Republic," the publications segment into news on business, regional sectors, Jedi, sports, and common Republic life, as well as general news headlines.

Type: Business/Professional

Enemies and Allies: The premiere broadcast for news in The Old Republic and The Galactic Republic, HoloNet News would fall under control of The Galactic Empire for many years before properly returning in The New Republic and The Galactic Alliance.

Scale: 17 (Partial Galactic; most known worlds, except in some regions)

Criteria Tables: The following criteria can affect the Organization Scores of members of HoloNet News.

CRITERIA MODIFIER
POSITIVE CRITERIA
Experience +1/2 Character Levels
Charisma 13 or higher +1
Trained in Gather Information +1
Trained in Persuasion +1
Possess the Expert Briber Feat +1
Possess the Informer Feat +1
Possess the Mission Specialist (Gather Information) Feat +1
Possess the Skill Focus (Gather Information) Feat +1
Possess a level in the Infiltrator Prestige Class +1
Possess a Talent from the Spy Talent Tree +1 per Talent
30 or more years in HoloNet News +1
Made a discovery important to HoloNet News +1 per 3 Discoveries
Recommendation from a member of HoloNet News with an Organization Score of 23+ +2
NEGATIVE CRITERIA
Charisma 8 or lower -2
Failed to make a discovery important to HoloNet News for a year -1
Sold, or gave away information important to HoloNet News -10

Titles, Benefits, and Duties: The following includes the various ranks and titles of HoloNet News, as well as their benefits and duties befitting their stature.

RANK SCORE BENEFITS AND DUTIES
Journalist 0-8 Journalists are freelance reporters, that use their own sources and methods to uncover important stories.
  • Once per day, after making a successful Gather Information of at least DC 15, a Journalist can make a DC 20 Persuasion check to write a story on it. A second Persuasion check (DC 15) allows the Journalist to sell their story for 20 credits, +2 credits for every point by which they exceed the DC.
Reporter 9-12 Reporters are professional hires of HoloNet News, and are assigned specific stories to investigate.
  • Reporters gain access to an Astromech Droid or Protocol Droid that has no more than three Nonheroic levels (No Heroic Classes). Additionally, when making a Persuasion check to sell their stories, they gain +3 credits for every point by which they exceed the DC.
  • Reporters are required to report to their Zone Correspondents on any relevant and important news as soon as possible.
Special Envoy 13-15 Special Envoys are semi-permanent reports assigned to specific events or locations due to their familiarity on the subjects.
  • Special Envoys gain a +1 bonus to Gather Information checks made within HoloNet News' sphere of influence, and access to an Airspeeder for up to 1 week. Additionally, when making a Persuasion check to sell their stories, they gain +5 credits for every point by which they exceed the DC.
Zone Correspondent 16-20 Zone Correspondents are largely responsible for coordinating planetary reporters and special envoys, and presenting those reports to HoloNet News and System Correspondents.
  • Zone Correspondents gain a +2 bonus to Gather Information checks made within HoloNet News' sphere of influence, but suffer a -1 penalty to Deception checks within the same area.
  • Zone Correspondents are required to report to their System Correspondents on any relevant and important news as soon as possible.
System Correspondent 21-27 System Correspondents are more well-known in their reporting, and present their reports over entire systems.
  • System Correspondents gain a +5 bonus to Gather Information checks made within HoloNet News' sphere of influence, but suffer a -2 penalty to Deception checks within the same area.
  • System Correspondents are required to report to their Sector Correspondents on any relevant and important news as soon as possible.
Sector Correspondent 28-34 Sector Correspondents are famous celebrities that present the news to entire sectors of the galaxy.
  • Sector Correspondents can obtain a meeting with an official, ruler, or leader of a group not actively hostile to HoloNet News in 1d4 days.
  • Sector Correspondents are required to report to their Department Chiefs on any relevant and important news as soon as possible.
Department Chief 35-38 Department Chiefs manage their correspondents, and arrange the news to best present their acquired reports.
  • Department Chiefs gain access to four helpers or agents (Nonheroic 8) while within HoloNet News' sphere of influence, and access to a Space Transport.
  • Department Chiefs are required to coordinate their correspondents and efficient present their reports. This requires a Persuasion check against the Will Defense of the President every month (Three consecutive failures result in a domotion).
Vice President 39-42 The Vice President manages HoloNet News' personal, and perform the duties of the President when they are unavailable.
  • Vice Presidents can spend a Force Point to immediately requisition 1,000 credits' worth of legal, unrestricted supplies or services within HoloNet News' sphere of influence, and gain access to a Capital Ship for up to 1 week.
  • When necessary, Vice Presidents are required to fulfil the duties of the President.
President 43-45 The executive official in charge of maintaining and managing the HoloNet News' Network.
  • Presidents are required to oversee the entirety of HoloNet News, including managing its budget, assigning its correspondents, and prioritizing its news cycle.
CEO 46+ The Chief Executive Officer, or CEO, is the head of HoloNet News and has executive authority over the entire network.
  • CEOs can obtain a meeting with an official, ruler, or leader of a group in 1d4 days.
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