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Homebrew Reference Book: Corporate Sector Sourcebook

When colonists first landed on Ammuud over ten millennia ago, each of the original ships form the basis of the seven founding clans: Glayyd, Reesbon, Tikeris, Owphrin, Melchett, Almowri, and Odoon. A proud people native to the world of Thokos, these colonists embraced a religion of peace and simplicity. This religion encouraged believers to forgo technology; however, Thokos lost touch with Ammuud, and the colonists were forgotten.

As the millennia passed, the peaceful foundation of the religion was forgotten. Instead, each of the clan rulers, called Mors, twisted the beliefs of their followers to force them to war upon each other. As the clans evolved into militaristic nation-states, Ammuud became a world torn by warfare.

However, nearly a century ago, the clans of Ammuud declared a temporary truce. Realizing that the continuing wars were destroying their civilization, the Mors put into law the Code of Ammuud. This body of law strictly regulated the actions of individuals and clans, setting down the circumstances under which violence and revenge for injury were allowed. While far from perfect, it has kept the peace.

Several years ago, The Corporate Sector Authority discovered this lost colony and bartered a deal with its ruling clans. By offering technology in exchange for the natural wealth of the world, the clans had a reason for cooperative efforts, further strengthening the commitment of the Code. However, the Authority continually plays one clan off against the others to keep itself in the superior bargaining position.

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