Reference Book: Star Wars Saga Edition Jedi Academy Training Manual

Affiliations: Beasts

Terentatek (1)

The dreaded Terentatek greatly resembles the Rancor, with large spines jutting from its back and an additional set of mandibles sprouting from its mouth. It has been theorized that Terentateks were once Rancors that were subjugated to experimentation by The Sith. They are typically found in locations tainted by The Dark Side, such as the tombs on Korriban. Because of their remarkable immunity to The Force, Terentateks are also known as "Jedi Killers."

When The Dark Side is weaker in the galaxy, Terentateks go into hibernation, which can sometimes last for hundreds or even thousands of years. When The Dark Side increases in power, Terentateks emerge from their slumber to threaten their surroundings. Jedi are known to hunt in small teams to eliminate the Terentatek menace.

Terentatek Encounters Edit

Terentateks are rarely encountered alone. They usually patrol their territory in mated pairs, making encounters with them all that more dangerous. Terentateks are not subtle and simply charge opponents. Despite their Force immunity, Terentateks do not favor Jedi or other Force-users over other prey and attack the closest or more aggressive targets first, although the bright light and noise from a Lightsaber quickly grabs their attention.

 Terentatek Statistics (CL 14) Edit

Huge Subterranean Beast 15

Initiative: +11; Senses: Darkvision, Perception: +12

Defenses Edit

Reflex Defense: 34 (Flat-Footed: 34), Fortitude Defense: 33, Will Defense: 25; Force Resistance

Hit Points: 187, Damage Threshold: 43; Fast Healing 5

Immune: [Mind-Affecting] Force Powers

Offense Edit

Speed: 8 Squares; Powerful Charge

Melee: Claws (2) +12* (1d8+24)

Melee: Bite +12* (2d6+24)

Melee: Bite +14* (2d6+31) with Powerful Charge

Fighting Space: 3x3 Squares; Reach: 2 Squares

Base Attack Bonus: +11, Grapple: +30; Crush, Pin

Attack Options: Cleave, Power Attack

Species Traits: Darkvision, Fast Healing 5, Force Resistance, Subterranean

*Includes 8 points of Power Attack

Base Stats Edit

Abilities: Strength 29, Dexterity 9, Constitution 26, Intelligence 2, Wisdom 10, Charisma 15

Feats: Cleave, Crush, Pin, Power Attack, Powerful Charge, Skill Training (Initiative)

Skills: Initiative +11, Perception +12 (May reroll, must take second result)

 Abilities Edit

Fast Healing 5: A Terentatek automatically regains 5 Hit Points every round at the end of its turn, up to its normal maximum, until it is killed.

Force Resistance: A Terentatek gains a +5 bonus to its Defenses against Use the Force checks.

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