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TIE Striker Vehicle data created by TheSagaContinues user Serfious.
A streamlined variant of the classic TIE Fighter design, the TIE Striker is designed for atmospheric patrols over important Imperial ground-based installations. Unlike most TIE designs, however, this model is exclusive to air superiority, and is incapable of performing in the vacuum of space.
Its cheaper cost than a standard TIE and its exceptional performance made the craft popular among Imperial installations during The Dark Times. However, as The Rebel Alliance concentrated their strikes with spaceworthy Starfighters, the TIE Striker would slowly be relegated to less important stations.
TIE Striker Statistics (CL 10)[]
Gargantuan Airspeeder
Initiative: +5; Senses: Perception +6
Defenses[]
Reflex Defense: 16 (Flat-Footed: 12), Fortitude Defense: 26; +7 Armor, Vehicular Combat
Hit Points: 130; Damage Reduction: 10; Damage Threshold: 46
Offense[]
Speed: Fly 16 Squares (Character Scale), Fly 5 Squares (Starship Scale); (Maximum Velocity 1,500 km/h)
Ranged: Laser Cannons +7 (See Below)
Ranged: Heavy Laser Cannons +5 (See Below)
Ranged: Proton Torpedoes +5 (See Below)
Fighting Space: 4x4 Squares (Character Scale), 1 Square (Starship Scale); Total Cover
Base Attack Bonus: +2; Grapple: +33
Attack Options: Autofire (Laser Cannons)
Abilities[]
Strength: 43, Dexterity: 18, Constitution: -, Intelligence: 17
Skills: Initiative +5, Mechanics +6, Perception +6, Pilot +5, Use Computer +6
Ship Statistics[]
Crew: 2 (Skilled Crew Quality); Passengers: None
Cargo: 500 Kilograms; Consumables: 2 Days; Carried Craft: None
Payload: 6 Proton Torpedoes
Availability: Military; Cost: 50,000
Weapon Systems[]
Laser Cannons (Pilot)[]
Attack Bonus: +7 (+2 Autofire), Damage: 5d10x2
Heavy Laser Cannons (Gunner)[]
Attack Bonus: +5, Damage: 6d10x2
Proton Torpedoes (Gunner)[]
Attack Bonus: +5, Damage: 9d10x2, 4-Square Splash