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TIE Avenger Vehicle data created by TheSagaContinues user khan strider.

Whereas Darth Vader's prototype TIE Advanced served as the test bed for new TIE technologies, the TIE Avenger was the end result. Or rather, an end result, as the period that followed the Battle of Yavin saw a myriad of new experimental designs in a weapons development pace that rivaled the height of the Clone Wars.
The finished TIE, dubbed the "Avenger" by zealous Imperial Navy officers, features fast-recharging Novaldex shields and an extended twin ion engine capacity. A solar ionization reactor powers the fighter, and twin ion engines propel it through space. It featured a pair of Laser Cannons, and can be outfitted with a pair of warhead launchers.
Though successful in combat operations, the costly TIE Avenger was eventually phased out with the increasing popularity of the more economical TIE Interceptor.
TIE Avenger Statistics (CL 11)[]
Huge Starfighter
Initiative: +12; Senses: Perception +6
Defenses[]
Reflex Defense: 18 (Flat-Footed: 12), Fortitude Defense: 24; +4 Armor, Vehicular Combat
Hit Points: 100; Damage Reduction: 10; Shield Rating: 25; Damage Threshold: 34
Offense[]
Speed: Fly 16 Squares (Character Scale), Fly 6 Squares (Starship Scale); (Maximum Velocity 1,550 km/h)
Ranged: Laser Cannons +7 (See Below)
Ranged: Concussion Missiles +7 (See Below)
Ranged: Proton Torpedoes +7 (See Below)
Ranged: Proton Bombs +2* (See Below)
Ranged: Micro Tractor Beam +7** (See Below)
Fighting Space: 3x3 Squares (Character Scale), 1 Square (Starship Scale); Total Cover
Base Attack Bonus: +2; Grapple: +29
Attack Options: Autofire (Laser Cannons)
*Apply a -20 penalty on attacks against targets larger than Colossal size.
**Apply a -20 penalty on attacks against targets larger than Colossal size.
Abilities[]
Strength: 38, Dexterity: 26, Constitution: -, Intelligence: 16
Skills: Initiative +12, Mechanics +6, Perception +6, Pilot +12, Use Computer +6
Ship Statistics[]
Crew: 1 (Skilled Crew Quality); Passengers: None
Cargo: 125 Kilograms; Consumables: 5 Days; Carried Craft: None
Payload: 4 Concussion Missiles or 2 Proton Torpedoes or 1 Proton Bomb
Hyperdrive: Class 2, Limited Navicomputer (10-Jump Memory)
Availability: Military; Cost: 180,000 (75,000 Used)
Weapon Systems[]
Laser Cannons (Pilot)[]
Attack Bonus: +7 (+2 Autofire), Damage: 6d10x2
Concussion Missiles (Pilot)[]
Attack Bonus: +7, Damage: 9d10x2, 4-Square Splash
Proton Torpedoes (Pilot)[]
Attack Bonus: +7, Damage: 9d10x2, 4-Square Splash
Proton Bombs (Pilot)[]
Attack Bonus: +2 (-18 against targets smaller than Colossal size), Damage: 6d10x5, 10-Square Splash
Micro Tractor Beam (Pilot)[]
Attack Bonus: +7 (-13 against targets larger than Colossal size), Damage: - (Grapple +29)