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TIE/sf Vehicle data created by TheSagaContinues user Sparx Macgyver.

TIEsf Fighter

A two-seat strike fighter used by The First Order’s elite Special Forces pilots, the TIE/sf boasts weapons far more powerful than a standard TIE, combining Laser Cannons with a heavy turret and warhead launcher. Special Forces TIEs have Hyperdrives, deflector shields and high-yield cells that provide additional power to onboard systems. These versatile attack ships are used for everything from reconnaissance to combat operations.

 TIE/sf Fighter Statistics (CL 8) Edit

Huge Starfighter

Initiative: +9; Senses: Perception +12

Defense Edit

Reflex Defense: 15 (Flat-Footed 11), Fortitude Defense: 22; +3 Armor, Vehicular Combat

Hit Points: 60; Damage Reduction: 10; Shield Rating: 20; Damage Threshold: 32

Offense Edit

Speed: Fly 16 Squares (Character Scale), Fly 5 Squares (Starship Scale); (Maximum Velocity 1050 km/h)

Ranged: Laser Cannons +7 (See Below)

Ranged: Medium Laser Cannons +7 (See Below)

Ranged: Proton Torpedoes +7 (See Below)

Fighting Space: 3x3 Squares (Character Scale), 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +5; Grapple: +24

Attack Options: Autofire (Laser Cannons, Medium Laser Cannons)

Abilities Edit

Strength: 34, Dexterity: 18, Constitution: -, Intelligence: 14

Skills: Initiative +9, Mechanics +8, Perception +8, Pilot +9, Use Computer +8

Ship Statistics Edit

Crew: 2 (Expert Crew Quality); Passengers: None

Cargo: 65 Kilograms; Consumables: 2 Days; Carried Craft: None

Payload: 8 Proton Torpedoes

Hyperdrive: Class 4, Limited Navicomputer (10-Jump Memory)

Availability: Military; Cost: Not available for sale

Weapon Systems Edit

Laser Cannons (Pilot) Edit

Attack Bonus: +7 (+2 Autofire), Damage: 4d10x2

Medium Laser Cannons (Gunner) Edit

Attack Bonus: +7 (+2 Autofire), Damage: 4d10x2

Proton Torpedoes (Gunner) Edit

Attack Bonus: +7, Damage: 9d10x2, 4-Square Splash

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