FANDOM


Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

TIE-E M3-0

Sienar Fleet Systems' TIE Experimental Project turns out at least five working models: TIE-Experimental M1 through M5. These TIE-Es are built on standard TIE designs but modify the engines, weapons, and maneuvering thrusters to create faster, stronger ships, including a few capable of Hyperspace travel. Each of these experimental craft is controlled remotely by a trained pilot aboard a Beta-Class ETR-3 Escort Ship.

The TIE Experimental M3, also known as the TIE Warhead, is a variation of the TIE Interceptor, removing the Laser Cannons to instead add devastating Missile Launchers on the outer wings. These warheads allow the TIE-3 M3 to perform devastatingly well against Space Transports and Capital Ships, but prove less adapt at Dogfighting than their original designs.

 TIE-E M3 Statistics (CL 9) Edit

Huge Starfighter

Initiative: +11; Senses: Perception +6

Defense Edit

Reflex Defense: 18 (Flat-Footed 11), Fortitude Defense: 24; +3 Armor, Vehicular Combat

Hit Points: 90; Damage Reduction: 10; Shield Rating: 15; Damage Threshold: 34

Offense Edit

Speed: Fly 16 Squares (Character Scale), Fly 5 Squares (Starship Scale); (Maximum Velocity 1250 km/h)

Ranged: Concussion Missiles +5 (See Below)

Fighting Space: 3x3 Squares (Character Scale), 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +26

Abilities Edit

Strength: 38, Dexterity: 24, Constitution: -, Intelligence: 16

Skills: Initiative +11, Mechanics +6, Perception +6, Pilot +11, Use Computer +6

Ship Statistics Edit

Crew: 1 (Remote Controlled; Skilled Crew Quality); Passengers: None

Cargo: 75 Kilograms; Consumables: None; Carried Craft: None

Payload: 8 Concussion Missiles

Availability: Military; Cost: Not available for sale

Weapon Systems Edit

Concussion Missiles (Pilot) Edit

Attack Bonus: +5, Damage: 9d10x2

Community content is available under CC-BY-SA unless otherwise noted.