When the object of a mission is to detain or subdue rather than kill; mercenary units, military personnel, and local law enforcement agencies use Stun Grenades. The standard Stun Grenade unleashes concussive energy that knocks out creatures within its 2-square Burst radius. It is designed to explode on contact after it is thrown, dealing damage in the same round it is hurled.
When you make an Area Attack with a Stun Grenade, you make a single attack roll and compare the result to the Reflex Defense of every target in the Grenade's Burst radius. Creatures you hit take full Stun damage, and has a chance of pushing targeted creatures down the Condition Track. A target with the Evasion Talent takes half Stun damage from a successful attack, and no Stun damage if the attack misses it's Reflex Defense.
Weapon Type: Grenades
Stun Setting: YES (Only), 4d6
Weight: 0.5 Kilograms
Special: This is an Area Attack Weapon.