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Reference Book: Star Wars Saga Edition Starships of the Galaxy

Starship Systems Type: Weapon Systems

SPACE MINE LAUNCHER DAMAGE EMPLACEMENT POINTS AVAILABILITY COST
Standard - 2 Military 5000
Heavy* - 4 Military 5000

*This Weapon System can only be mounted on a Vehicle of Colossal (Frigate) size or larger.

A Space Mine Launcher carries a Starship's Space Mine payload. All Space Mine Launchers hold six Space Mines. Additional capacity may be added, increasing the cost by 25% per each additional Space Mine (Up to a maximum of twelve Space Mines).

Space Mines Edit

Starship Systems Type: Weapon Systems

SPACE MINE DAMAGE EMPLACEMENT POINTS AVAILABILITY COST
Standard 7d10x2 0 Military 1000
Advanced 9d10x2 0 Military 5000
Heavy* 6d10x5 0 Military 5000

*This Weapon System can only be mounted on a Vehicle of Colossal (Frigate) size or larger.

A Space Mine can be deployed as a Swift Action at any point along a Starship's movement path. Whenever any ship enters a square in which a Space Mine was deployed, the Space Mine detonates and makes an Area Attack against the Reflex Defense of all ships in that square. On a hit, it deals full damage to the target; on a miss, it deals only half damage. It is also possible for Space Mines to be designed not to be detonated by ships with specific IFF codes (To allow defenders to fly freely past them) or to be command-detonated (Requiring a Gunner to detonate them as a Standard Action, often after Readying an Action).

A Space Mine has a Stealth bonus of +5 (Including size modifiers), which sets the DC to notice the Space Mine. Whenever a Starship is about to enter the same square as a Space Mine, the Pilot can make a Perception check as a Reaction to notice the Space Mine and choose a different square to move into instead. If the ship has a System Operator, the System Operator may make a Use Computer check as a Reaction as well, using the ship's sensors to detect the Space Mine.

A typical Space Mine has a +5 attack bonus and deals 7d10x2 points of damage. An Advanced Space Mine has a +10 attack bonus and deals 9d10x2 points of damage. A Heavy Space Mine has a +5 attack bonus and deals 6d10x5 points of damage; however, like all Capital Ship weapons, it takes a -20 penalty on attack rolls against targets of smaller than Colossal size.

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