Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

Sith Enforcer Tank

The Sith Enforcer Tank was a custom design that Count Dooku commissioned for a trio of his dark, Force-sensitive followers that he felt had limited potential. The tanks were used by them for special missions that were beyond the scope of Droids or other pilots during the years leading up to the Clone Wars.

The three were always deployed together to shore up any inadequacies they might have individually, however, not even the three of them in their tanks were threat enough to defeat Jedi Master Mace Windu. The venerable warrior destroyed all three of the Sith Enforcer Tanks, killing the Dark Acolytes within, during the Battle of Geonosis. While it is possible Count Dooku had the design reproduced for other tainted followers, none were reported to be discovered during the Clone Wars.

Capabilities Edit

The Sith Enforcer Tank is a light, maneuverable vehicle. Its weaponry packed a heavy punch, and when the three worked together, they were often able to outflank and destroy any foe. The Blaster Cannons were experimental, and extremely lethal, able to punch through all but the most thickly plated hulls. Sith Enforcer Tanks were also equipped with a Hypertransceivers to receive orders from their master. In some circumstances, the pilots were known to use the cargo case to transport a prisoner.

Sith Enforcer Tank Statistics (CL 13) Edit

Huge Ground Vehicle (Speeder)

Initiative: +14; Senses: Perception +12

Defense Edit

Reflex Defense: 19 (Flat-Footed 15), Fortitude Defense: 21; +7 Armor, Vehicular Combat

Hit Points: 120; Damage Reduction: 10; Damage Threshold: 31

Offense Edit

Speed: 10 Squares; (Maximum Velocity 225 km/h)

Ranged: Heavy Blaster Cannon, Double, Advanced +15 (See Below)

Ranged: Light Concussion Missiles (2) +15 (See Celow)

Fighting Space: 3x3 Squares (Character Scale); Total Cover

Base Attack Bonus: +10; Grapple: +31

Attack Options: Autofire (Heavy Blaster Cannon, Double, Advanced), Optional Fire-Link (Light Concussion Missiles)

Special Actions: Battlefield Effects

Abilities Edit

Strength: 32, Dexterity: 18, Constitution: -, Intelligence: 16

Skills: Initiative +14, Mechanics +12, Perception +12, Pilot +14, Use Computer +15

Ship Statistics Edit

Crew: 1 (Ace Crew Quality); Passengers: None

Cargo: 200 Kilograms; Consumables: 1 Day; Carried Craft: None

Payload: 12 Light Concussion Missiles

Availability: Military; Cost: 83,000 (55,000 Used)

Emplacement Points: 1

Weapon Systems Edit

Heavy Blaster Cannon, Double, Advanced (Pilot) Edit

Attack Bonus: +15 (+10 Autofire), Damage: 7d10x2

Light Concussion Missiles (Pilot) Edit

Attack Bonus: +15, Damage: 7d10x2 (8d10x2 Fire-Linked)

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