This article details the Sith Assassin character found in the Knights of the Old Republic Campaign Guide. You may be looking for the Homebrew Content character of the same name, the Sith Assassin. |
Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide
Affiliations: The Sith Empire, The Sith, The Mecrosa Order
The only thing more frightening than seeing a Sith Assassin- clad in black with glowing red eyes staring from a Sith mask- is not seeing one; the presence of a Vibroblade protruding from one's chest is often the alternative.
Established by Darth Revan and heavily utilized by Darth Sion, these surreptitious butchers specialize in practical modes of Jedi execution. They drain The Force from their targets to augment their own powers and expertly turn captives into Sith with a combination of torture, Sith Poisons, and the Dark Side-drenched masks they wear.
Sith Assassin Statistics (CL 6)[]
Species Variations |
Medium Human Jedi 4/Scoundrel 2
Force Points: 1; Dark Side Score: 14
Initiative: +11; Senses: Low-Light Vision, Perception +5
Languages: Basic, Huttese, Sith
Defenses[]
Reflex Defense: 21 (Flat-Footed: 18), Fortitude Defense: 16, Will Defense: 19
Hit Points: 45, Damage Threshold: 16
Offense[]
Speed: 6 Squares
Melee: Unarmed +8 (1d6+3)
Melee: Force Pike +8 (2d8+3)
Melee: Vibroblade +8 (2d6+3)
Ranged: Hold-Out Blaster Pistol +8 (3d4+3)
Base Attack Bonus: +5, Grapple: +8
Attack Options: Acrobatic StrikeH, Dastardly Strike, Point-Blank Shot, Weapon Finesse
Special Actions: Melee Defense, Power of the Dark Side, Stealth Field Generator, Swift Power
Force Power Suite (Use the Force +9): Battle Strike, Dark Rage, Surge
Base Stats[]
Abilities: Strength 10, Dexterity 16, Constitution 8, Intelligence 14, Wisdom 14, Charisma 13
Talents: Dastardly Strike, Power of the Dark Side, Swift Power
Feats: Acrobatic StrikeH, Force Sensitivity, Force Training, Martial Arts I, Melee Defense, Point-Blank Shot, Weapon Finesse, Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)
Skills: Acrobatics +11, Deception +9, Initiative +11H, Stealth +11, Use the Force +9
Possessions: Force Pike, Hold-Out Blaster Pistol, Vibroblade (Prototype General Template), Stealth Field Generator, Infra-Goggles (Low-Light Vision), Sith Mask
H- Human bonus Feat or Trained Skill