Reference Book: Star Wars Saga Edition Knights of the Old Republic Campaign Guide

Shaadlar-Type Troopship

Another ancient ship design pirated from another culture, the Shaadlar-Type Troopships- named for the Mando'a word for "Move"- come from the conquered Basiliskan race. The 130-meter-long troop transport, though modified several times through the generations, retains the organic look of Basilisk technology. It's gruesome appearance generates the desired shock as it enters the atmosphere of an unfortunate world to be conquered.

The ship's heavy armaments include an emphasis on Ion Weapons- a common theme to Basilisk technology. It also includes a Battery of Concussion Missiles, which, though intended for bombardments before landing, can be reconfigured for firing at targets in space.

 Shaadlar-Type Troopship Statistics (CL 15) Edit

Colossal (Frigate) Space Transport

Initiative: -2; Senses: Perception +6

Defense Edit

Reflex Defense: 14 (Flat-Footed 12), Fortitude Defense: 35; +12 Armor, Vehicular Combat

Hit Points: 750; Damage Reduction: 15; Shield Rating: 150; Damage Threshold: 135

Offense Edit

Speed: Fly 2 Squares (Starship Scale)

Ranged: Medium Turbolaser, Batteries (2) +14* (See Below)

Ranged: Medium Ion Cannon, Point-Defense, Batteries (2) +10 (See below)

Ranged: Light Concussion Missile, Point-Defense, Batteries (2) +14 (See below)

Fighting Space: 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +47

Attack Options: Autofire (Medium Ion Cannons, Point-Defense, Batteries)

*Apply a -20 penalty on attacks against targets smaller than Colossal size.

Abilities Edit

Strength: 60, Dexterity: 15, Constitution: -, Intelligence: 18

Skills: Initiative -2, Mechanics +6, Perception +6, Pilot -2, Use Computer +6

Ship Statistics Edit

Crew: 30 (Skilled Crew Quality); Passengers: 800

Cargo: 2,500 Tons; Consumables: 1 Year; Carried Craft: None

Payload: 50 Light Concussion Missiles

Hyperdrive: Class 2, Navicomputer

Availability: Restricted; Cost: 3 million (1.2 million Used)

Weapon Systems Edit

Medium Turbolaser, Battery (5 Gunners) Edit

Attack Bonus: +14 (-6 against targets smaller than Colossal size), Damage: 5d10x5

Medium Ion Cannon, Point-Defense, Battery (3 Gunners) Edit

Attack Bonus: +10 (+5 Autofire), Damage: 5d10x2 (Ion)

Light Concussion Missile, Point-Defense, Battery (5 Gunners) Edit

Attack Bonus: +10, Damage: 7d10x2, 4-square Splash

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