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See also: Hazards

An explosive detonates when triggered by a timer.

Detonite Statistics (CL 2) Edit

Keywords: Area, Artificial, Energy

Trigger: The explosive's timer expires; targeting all creatures, Droids, and objects in a 1-Square Burst radius

Attack: +10 vs Reflex Defense

Damage: 5d6 (Half Damage on Miss)

Recurrence: None.

Suggested Skills: The following are suggested Skills for this Hazard:

  • Mechanics (DC 14): The character disarms the Detonite.

Explosive Charge Statistics (CL 5) Edit

Keywords: Area, Artificial, Energy

Trigger: The explosive's timer expires; targeting all creatures, Droids, and objects in a 1-Square Burst radius

Attack: +10 vs Reflex Defense

Damage: 10d6 (Half Damage on Miss)

Recurrence: None.

Suggested Skills: The following are suggested Skills for this Hazard:

  • Mechanics (DC 16): The character disarms the Explosive Charge.
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