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When activating a [[Starship Maneuvers|Starship Maneuver]], you may spend a [[Force Point]] to reroll your [[Pilot]] check, keeping the better of the two results.
 
When activating a [[Starship Maneuvers|Starship Maneuver]], you may spend a [[Force Point]] to reroll your [[Pilot]] check, keeping the better of the two results.
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[[Category:Talent trees]]
 
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==== '''Heightened Awareness''' ====
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''Reference Book: [[Star Wars Saga Edition Clone Wars Campaign Guide]]''
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You can spend a [[Force Point]] to add your [[Charisma]] bonus to your [[Perception]] check. You can select this Talent multiple times. Each time you select this Talent, you add your [[Charisma]] bonus an additional time.
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==== '''Psychometry''' ====
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''Reference Book: [[Star Wars Saga Edition Clone Wars Campaign Guide]]''
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''Prerequisites:'' '''Force Perception''' Talent, ''[[Farseeing]]'' Force Power
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When you use the ''[[Farseeing]]'' Force Power, you can choose to target an object you hold instead of a character or creature. You can look into the targeted item's past, up to a maximum of 5 years per your Character Level. Any information gained about the object's past is based on the thoughts and emotions of the person holding or carrying the object at the time you perceive, which can skew the results of the vision.
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==== '''Shift Sense''' ====
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''Reference Book: [[Star Wars Saga Edition Clone Wars Campaign Guide]]''
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You can spend a [[Force Point]] to gain Low-Light Vision for 1 minute or until the end of the encounter, whichever is longer.[[Category:Talent trees]]
 
[[Category:Force Talent Trees]]
 
[[Category:Force Talent Trees]]

Revision as of 13:22, 29 March 2018

Your attunement to The Force grants you uncanny powers of perception.

Force Perception

You can make a Use the Force check instead of a Perception check to avoid surprise, notice enemies, sense deception, or sense influence. You are considered Trained in the Perception Skill. If you are entitled to a Perception check reroll, you may reroll your Use the Force check instead (Subject to the same circumstances and limitations).

Force Pilot

You can use your Use the Force check modifier instead of your Pilot check modifier when making Pilot checks. You are considered Trained in the Pilot Skill. If you are entitled to a Pilot check reroll, you may reroll your Use the Force check instead (Subject to the same circumstances and limitations).

Foresight

Prerequisite: Force Perception Talent

You may spend a Force Point to reroll an Initiative check, keeping the better of the two rolls. Additionally, if you roll a natural 20 on the Initiative check reroll, you immediately regain the Force Point spent to activate this talent.

Gauge Force Potential

Prerequisite: Force Perception Talent

By focusing on a specific creature in your line of sight, you can gauge how strong in The Force they are. This takes a Standard Action and requires a Use the Force check. If your check result meets or beats the target's Will Defense, you know whether or not they have the Force Sensitivity feat, you know how many Force Powers they know (But not which ones specifically), and you know how many Force Points they currently have.

Visions

Prerequisites: Force Perception Talent, Farseeing Feat

Whenever you use the Farseeing Force Power, you can spend a Force Point as a Swift Action to see into the target's past or future instead of the present. You declare how far into the target's past or future you wish to look, up to a maximum of 1 year per your character level. Any information gained about a target's future is subject to change, depending on whether steps are taken to alter that future.

Additional Sense Talents

Feel the Force

Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide

As a Standard Action, you can spend a Force Point to ignore all Concealment for 1 minute.

Force Reflexes

Reference Book: Star Wars Saga Edition Starships of the Galaxy

Prerequisites: Starship Tactics feat, Force Pilot talent

When activating a Starship Maneuver, you may spend a Force Point to reroll your Pilot check, keeping the better of the two results.

Heightened Awareness

Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide

You can spend a Force Point to add your Charisma bonus to your Perception check. You can select this Talent multiple times. Each time you select this Talent, you add your Charisma bonus an additional time.

Psychometry

Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide

Prerequisites: Force Perception Talent, Farseeing Force Power

When you use the Farseeing Force Power, you can choose to target an object you hold instead of a character or creature. You can look into the targeted item's past, up to a maximum of 5 years per your Character Level. Any information gained about the object's past is based on the thoughts and emotions of the person holding or carrying the object at the time you perceive, which can skew the results of the vision.

Shift Sense

Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide

You can spend a Force Point to gain Low-Light Vision for 1 minute or until the end of the encounter, whichever is longer.