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Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Sabertooth-Class Assault & Rescue Vessel

The Sabertooth-Class ship is unique in design and function. It features two long "Teeth" that extend down from its bow. These teeth are heavily reinforced and adjust to almost any angle. Concealed within are powerful close-range grappling systems, enabling the ship to capture and latch onto enemy vessels or damaged craft. The teeth are strong enough to pierce the hulls of many craft, enabling zero-g assault troops to board captured vessels or quickly deploy rescue teams.

A captured ship is largely helpless in the Sabertooth's grip. The ship's powerful engines enable it to haul its catch quickly out of the area. Its superstructure is designed to absorb close-range laser fire and survive collisions with little to no damage. As a last resort, if the Sabertooth's teeth become trapped in a vessel that is in danger of exploding or otherwise harming the Sabertooth itself, it may use explosive bolts to jettison the teeth in order to make a hasty retreat.

Its dual role as an assault ship and rescue vessel require it to carry assault troops, equipment, and weaponry for boarding actions, as well as a full complement of medical and rescue personnel.

Sabertooth-Class Assault & Rescue Vessel Statistics (CL 17)[]

Colossal (Frigate) Capital Ship

Initiative: +0; Senses: Perception +6

Defenses[]

Reflex Defense: 15 (Flat-Footed: 11), Fortitude Defense: 35; +11 Armor, Vehicular Combat

Hit Points: 780; Damage Reduction: 15; Shield Rating: 100; Damage Threshold: 135

Offense[]

Speed: Fly 3 Squares (Starship Scale)

Ranged: Turbolaser, Batteries (3) +12* (See Below)

Ranged: Laser Cannon, Point-Defense, Batteries (2) +12 (See Below)

Ranged: Tractor Beam, Batteries (2) +12* (See Below)

Fighting Space: 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +47

Attack Options: Autofire (Laser Cannon, Point-Defense, Batteries), Focused Fire (1 Square)

Special Actions: Tactical Fire (See Below)

*Apply a -20 penalty on attacks against targets smaller than Colossal size.

Abilities[]

Strength: 60, Dexterity: 18, Constitution: -, Intelligence: 14

Skills: Initiative +0, Mechanics +6, Perception +6, Pilot +0, Use Computer +6

Ship Statistics[]

Crew: 800 (Skilled Crew Quality); Passengers: 300 (Troops and Rescue Personnel)

Cargo: 3,000 Tons; Consumables: 1 Year; Carried Craft: None

Hyperdrive: Class 1 (Backup Class 10), Navicomputer

Availability: Military; Cost: Not available for sale

Weapon Systems[]

Turbolaser, Battery (5 Gunners)[]

Attack Bonus: +12 (-8 against targets smaller than Colossal size), Damage: 4d10x5

Laser Cannon, Point-Defense, Battery (5 Gunners)[]

Attack Bonus: +12 (+7 Autofire), Damage: 2d10x2

Tractor Beam, Battery (5 Gunners)[]

Attack Bonus: +12 (-8 against targets smaller than Colossal size), Damage: - (Grapple +47)

Tactical Fire[]

As a Standard Action, a Sabertooth-Class Assault & Rescue Vessel can forgo all attacks to provide Tactical Fire to all adjacent squares. Any successful attack against an enemy ship of Colossal (Frigate) size or larger within this area deals +1 die of damage.

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