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Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

Affiliations: General Units

RHTC-560 FF86

The RHTC-560 was developed on Rodia as a gladiatorial and combat-training Droid to help sate the planetary population's appetite for violence. The Hunter Trainer is an armored biped 1.8 meters tall, with Vibroclaws, and Improved Sensor Package, and blasters built into its forearms. Unlike most 4th-Degree Droids, it is programmed to think for itself, taking general orders from its owner but employing independent judgment on how to accomplish those tasks. This independence makes the RHTC-560 more effective than the simpler Battle Droids of the Clone Wars, but it can also make this model dangerously unpredictable.

The Droid's basic design quickly gained acceptance beyond Rodia. The RHTC-560 model is now used for various purposes, including tracking prey for both game hunters and bounty hunters, carrying out assassinations, and serving as enforcers for crime lords. Because Hunter Trainers are technically Sport Droids, they are legal on most Imperial worlds, though they require the same type of licensing as sporting blasters and carnivorous pets. Of course, anyone who uses an RHTC-560 to harm another sentient being on an Imperial world had better have the Empire's approval- or at least a good alibi.

RHTC-560 Hunter Trainers can't be played as Droid Heroes.

 RHTC-560 Hunter Trainer Statistics (CL 6) Edit

Medium 4th-Degree Droid Soldier 6

Force Points: 1

Initiative: +10; Senses: Darkvision, Perception +11

Languages: Basic, Binary, Rodese, 1 Unassigned

Defense Edit

Reflex Defense: 20 (Flat-Footed: 18), Fortitude Defense: 19, Will Defense: 17; Vehicular Combat

Hit Points: 47, Damage Threshold: 19

Immune: Droid Traits

Offense Edit

Speed: 6 Squares (Walking); Running Attack

Melee: Vibroclaw +7 (2d6+6)

Melee: Vibroclaw +7 (3d6+6) with Mighty Swing

Melee: Vibroclaw -3 (2d6+6) and Vibroclaw -3 (2d6+6)

Ranged: Forearm Blaster +8 (3d6+3)

Ranged: Forearm Blaster -2 (3d6+3) and Forearm Blaster -2 (3d6+3)

Base Attack Bonus: +6; Grab: +8

Attack Options: Devastating Attack (Advanced Melee Weapons), Mighty Swing, Point-Blank Shot

Special Actions: Battle Analysis, Melee Defense

Base Stats Edit

Abilities: Strength 13, Dexterity 14, Constitution -, Intelligence 14, Wisdom 13, Charisma 10

Talents: Battle Analysis, Devastating Attack (Advanced Melee Weapons), Weapon Specialization (Advanced Melee Weapons)

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Melee Defense, Mighty Swing, Point-Blank Shot, Running Attack, Vehicular Combat, Weapon Focus (Advanced Melee Weapons), Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +10, Jump +9, Knowledge (Tactics) +10, Perception +11, Stealth +10

Droid Systems: Walking Locomotion, Heuristic Processor, 2 Hand Appendages, 2 Forearm Blasters, 2 Vibroclaws, Darkvision, Improved Sensor Package, Internal Comlink, Locked Access, Secondary Battery, Vocabulator

Possessions: 6-12 HT Drones, Quadanium Battle Armor (Droid Armor; +7 Reflex)

Availability: Licensed; Cost: 5,000 credits (Not including HT Drones)

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