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''Affiliations: [[General Units]]'' |
''Affiliations: [[General Units]]'' |
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+ | [[File:R7 negtd.jpg|thumb|330x330px]] |
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⚫ | After Grand Admiral Thrawn's return and the resurgence of the Empire. Industrial Automaton collaborated with FreiTek to create a new Astromech Droid for the new [[E- |
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⚫ | After Grand Admiral Thrawn's return and the resurgence of the Empire. Industrial Automaton collaborated with FreiTek to create a new Astromech Droid for the new [[E-Wing Starfighter]]. But the attack at [[Mon Calamari (Planet)|Mon Calamari]] by the Empire's [[World Devastators]] forced the Droids into service before final testing could be completed. |
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⚫ | The most sophisticated Astromech Droid to date, the R7 can perform multitasking at incredible speed and can store up to fifteen |
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⚫ | The most sophisticated Astromech Droid to date, the R7 can perform multitasking at incredible speed and can store up to fifteen Hyperspace coordinates in its active memory. Its major drawback is that it was designed specifically for the [[E-Wing]] and does not perform as well in other [[Starfighters]], receiving a -4 penalty to all [[Skill Checks]] if installed in any fighter other than an [[E-Wing]]. |
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⚫ | |||
=== R7-Series Astromech Droid Encounters === |
=== R7-Series Astromech Droid Encounters === |
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− | The most likely place to find an R7 is in the hangar bay near the E- |
+ | The most likely place to find an R7 is in the hangar bay near the [[E-Wing Starfighter]] with which it is associated. The Droid might be performing any number of duties, ranging from running diagnostics on the fighter's systems to assisting the hangar technicians with ship repairs or helping its pilot calibrate the ship for takeoff. If it is part of a squadron, the R7 might be working with other Astromech Droids to help finish a complex task, if not trying to take charge of the operation over older models. This behavior is due to the belief held by many R7s that they are superior to other Droids, including the R2-Series. |
Because most people believe the R7 to have little versatility, they would not likely believe that the Droid could perform other functions beyond its programming. For this reason alone, intelligence agents have been known to put down a little extra cash to obtain an R7 and modify it for use in covert ops. Most people would not suspect an R7 to be slicing into a computer network, let alone gathering information for an enemy spy and secretly transmitting it to that individual on a regular basis. |
Because most people believe the R7 to have little versatility, they would not likely believe that the Droid could perform other functions beyond its programming. For this reason alone, intelligence agents have been known to put down a little extra cash to obtain an R7 and modify it for use in covert ops. Most people would not suspect an R7 to be slicing into a computer network, let alone gathering information for an enemy spy and secretly transmitting it to that individual on a regular basis. |
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− | Encounters with R7 Droids outside a hangar bay are uncommon, since each typically wants to stay close to its ship as often as possible. The attitude exhibited by the Droid appears almost motherly in nature. As a result, any threat posed toward its E- |
+ | Encounters with R7 Droids outside a hangar bay are uncommon, since each typically wants to stay close to its ship as often as possible. The attitude exhibited by the Droid appears almost motherly in nature. As a result, any threat posed toward its [[E-Wing]] will be met fiercely by the Droid, and it will not cease using all means at its disposal to drive away an intruder until it is called off by its master, shut down, or destroyed. |
R7-Series Astromech Droids can be played as [[Droid Heroes]]. |
R7-Series Astromech Droids can be played as [[Droid Heroes]]. |
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== R7-Series Astromech Droid Statistics (CL 2) == |
== R7-Series Astromech Droid Statistics (CL 2) == |
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− | Small [[2nd-Degree Droid]] [[ |
+ | Small [[2nd-Degree Droid]] [[Nonheroic]] 6 |
− | '''[[Initiative]]: |
+ | '''[[Initiative]]:''' +11; '''Senses:''' [[Darkvision]], [[Perception]] +6 |
− | '''Languages: |
+ | '''Languages:''' Basic (Understand only), [[Binary]], 3 Unassigned |
=== Defense === |
=== Defense === |
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− | [[Reflex Defense]]: 14 ([[Flat-Footed]]: 11) |
+ | [[Reflex Defense]]: 14 ([[Flat-Footed]]: 11), [[Fortitude Defense]]: 9, [[Will Defense]]: 11 |
− | Hit Points: 21 |
+ | Hit Points: 21, [[Damage Threshold]]: 9 |
'''Immune:''' [[Droid Traits]] |
'''Immune:''' [[Droid Traits]] |
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=== Offense === |
=== Offense === |
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− | '''Speed: |
+ | '''Speed:''' 6 Squares ([[Wheeled]]), 4 Squares ([[Walking]]); [[Magnetic Feet]] |
+ | |||
⚫ | |||
+ | '''Ranged:''' By Weapon +7 |
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⚫ | |||
− | '''[[Base Attack Bonus]]: |
+ | '''[[Base Attack Bonus]]:''' +4; '''[[Grapple]]:''' +2 |
− | === |
+ | === Base Stats === |
− | [[ |
+ | '''Abilities:''' [[Strength]] 9, [[Dexterity]] 16, [[Constitution]] -, [[Intelligence]] 16, [[Wisdom]] 12, [[Charisma]] 10 |
− | '''[[Feats]]: |
+ | '''[[Feats]]:''' [[Skill Focus (Knowledge (Physical Sciences))]], [[Skill Focus (Mechanics)]], [[Skill Focus (Pilot)]], [[Skill Focus (Use Computer)]], [[Skill Training (Initiative)]], [[Toughness]] |
− | '''[[Skills]]:''' [[Initiative]] +11, [[Knowledge (Physical Sciences)]] +16, [[Mechanics]] +18, [[Perception]] +6, [[Pilot]] +16, [[Stealth]] +11, [[Use Computer]] +16 |
+ | '''[[Skills]]:''' [[Initiative]] +11, [[Knowledge (Physical Sciences)]] +16, [[Mechanics]] +16 (+18 to Diagnose Problems), [[Perception]] +6, [[Pilot]] +16, [[Stealth]] +11, [[Use Computer]] +16 |
− | '''[[Droid Systems]]: |
+ | '''[[Droid Systems]]:''' [[Wheeled]] Locomotion, [[Walking]] Locomotion, [[Magnetic Feet]], [[Heuristic Processor]], 1 [[Claw]] Appendage ([[Telescopic Appendage]]), 4 [[Tool]] Mounts, [[Compartment Space]] (1 kg), [[Darkvision]], [[Diagnosis Package]], [[Improved Sensor Package]], [[Internal Comlink]] |
'''Possessions:''' Circular Saw, Electric Arc Welder, [[Electroshock Probe]], [[Fire Extinguisher]], [[Holoprojector]], [[Holorecorder]] |
'''Possessions:''' Circular Saw, Electric Arc Welder, [[Electroshock Probe]], [[Fire Extinguisher]], [[Holoprojector]], [[Holorecorder]] |
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− | '''Availability: |
+ | '''Availability:''' [[Military]]; '''Cost:''' 8,000 credits |
Revision as of 17:44, 4 July 2020
Reference Book: Star Wars Saga Edition Threats of the Galaxy
Affiliations: General Units
After Grand Admiral Thrawn's return and the resurgence of the Empire. Industrial Automaton collaborated with FreiTek to create a new Astromech Droid for the new E-Wing Starfighter. But the attack at Mon Calamari by the Empire's World Devastators forced the Droids into service before final testing could be completed.
The most sophisticated Astromech Droid to date, the R7 can perform multitasking at incredible speed and can store up to fifteen Hyperspace coordinates in its active memory. Its major drawback is that it was designed specifically for the E-Wing and does not perform as well in other Starfighters, receiving a -4 penalty to all Skill Checks if installed in any fighter other than an E-Wing.
The R7's silhouette is very similar to the R2-Series, but its domed head hosts a triangular radar eye that immediately sets it apart from its predecessor,
R7-Series Astromech Droid Encounters
The most likely place to find an R7 is in the hangar bay near the E-Wing Starfighter with which it is associated. The Droid might be performing any number of duties, ranging from running diagnostics on the fighter's systems to assisting the hangar technicians with ship repairs or helping its pilot calibrate the ship for takeoff. If it is part of a squadron, the R7 might be working with other Astromech Droids to help finish a complex task, if not trying to take charge of the operation over older models. This behavior is due to the belief held by many R7s that they are superior to other Droids, including the R2-Series.
Because most people believe the R7 to have little versatility, they would not likely believe that the Droid could perform other functions beyond its programming. For this reason alone, intelligence agents have been known to put down a little extra cash to obtain an R7 and modify it for use in covert ops. Most people would not suspect an R7 to be slicing into a computer network, let alone gathering information for an enemy spy and secretly transmitting it to that individual on a regular basis.
Encounters with R7 Droids outside a hangar bay are uncommon, since each typically wants to stay close to its ship as often as possible. The attitude exhibited by the Droid appears almost motherly in nature. As a result, any threat posed toward its E-Wing will be met fiercely by the Droid, and it will not cease using all means at its disposal to drive away an intruder until it is called off by its master, shut down, or destroyed.
R7-Series Astromech Droids can be played as Droid Heroes.
R7-Series Astromech Droid Statistics (CL 2)
Small 2nd-Degree Droid Nonheroic 6
Initiative: +11; Senses: Darkvision, Perception +6
Languages: Basic (Understand only), Binary, 3 Unassigned
Defense
Reflex Defense: 14 (Flat-Footed: 11), Fortitude Defense: 9, Will Defense: 11
Hit Points: 21, Damage Threshold: 9
Immune: Droid Traits
Offense
Speed: 6 Squares (Wheeled), 4 Squares (Walking); Magnetic Feet
Melee: Electroshock Probe +3 (1d8 (Ion))
Ranged: By Weapon +7
Base Attack Bonus: +4; Grapple: +2
Base Stats
Abilities: Strength 9, Dexterity 16, Constitution -, Intelligence 16, Wisdom 12, Charisma 10
Feats: Skill Focus (Knowledge (Physical Sciences)), Skill Focus (Mechanics), Skill Focus (Pilot), Skill Focus (Use Computer), Skill Training (Initiative), Toughness
Skills: Initiative +11, Knowledge (Physical Sciences) +16, Mechanics +16 (+18 to Diagnose Problems), Perception +6, Pilot +16, Stealth +11, Use Computer +16
Droid Systems: Wheeled Locomotion, Walking Locomotion, Magnetic Feet, Heuristic Processor, 1 Claw Appendage (Telescopic Appendage), 4 Tool Mounts, Compartment Space (1 kg), Darkvision, Diagnosis Package, Improved Sensor Package, Internal Comlink
Possessions: Circular Saw, Electric Arc Welder, Electroshock Probe, Fire Extinguisher, Holoprojector, Holorecorder
Availability: Military; Cost: 8,000 credits