Reference Book: Star Wars Saga Edition Force Unleashed Campaign Guide

R-41 Starchaser

The R-41 Starchaser is a solid Starfighter built to compete with the Z-95 Headhunter. It has a good mix of weapons, speed, and durability, but its design provides no place for a Droid. This limitation prevents it from making full use of its wide array of weapons, though the pilot does have the luxury of selecting the best weapon for specific attack runs. Even so, the R-41 lacks the widespread popularity of many other Starfighters from the same era, and by the end of the Clone Wars it is clearly outmatched by modern Starships. The Starchaser is cheap and dependable, if not spectacular, and thus is often used by groups that are unable to arrange for regular maintenance, such as pirates and criminal organizations.

The other main fault of the R-41 is a lack of heavy armor or internal hull bracing, leaving its overstuffed frame vulnerable to well-placed hits from enemy fire. Expert pilots often get around this flaw by flying very defensively, managing to avoid taking as many hits while using the Starchaser's armament to lethal effect. Indeed, some ace pilots claim that knowing their ship is more fragile encourages them not to take chances, and many more modern Starfighters have been eliminated by well-flown R-41s using this philosophy.

 R-41 Starchaser Statistics (CL 9) Edit

Gargantuan Starfighter

Initiative: +6; Senses: Perception +6

Defense Edit

Reflex Defense: 16 (Flat-Footed 11), Fortitude Defense: 24; +6 Armor, Vehicular Combat

Hit Points: 100; Damage Reduction: 10; Shield Rating: 20; Damage Threshold: 44

Offense Edit

Speed: Fly 16 Squares (Character Scale), Fly 4 Squares (Starship Scale); (Maximum Velocity 1050 km/h)

Ranged: Laser Cannons +6 (See Below)

Ranged: Ion Cannons +6 (See Below)

Ranged: Medium Concussion Missiles +6 (See Below)

Fighting Space: 4x4 Squares (Character Scale), 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +29

Abilities Edit

Strength: 38, Dexterity: 20, Constitution: -, Intelligence: 18

Skills: Initiative +6, Mechanics +6, Perception +6, Pilot +6, Use Computer +6

Ship Statistics Edit

Crew: 1 (Skilled Crew Quality) Passengers: None

Cargo: 110 Kilograms; Consumables: 2 Weeks; Carried Craft: None

Payload: 2 Medium Concussion Missiles

Hyperdrive: Class 2, Navicomputer

Availability: Restricted; Cost: 115,000 (55,000 Used)

Weapon Systems Edit

Laser Cannons (Pilot) Edit

Attack Bonus: +6, Damage: 5d10x2

Ion Cannons (Pilot) Edit

Attack Bonus: +6, Damage: 3d10x2 (Ion)

Medium Concussion Missiles (Pilot) Edit

Attack Bonus: +6, Damage: 8d10x2, 2-Square Splash

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