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Reference Book: Star Wars Saga Edition Galaxy of Intrigue

Designed by Kuat Drive Yards during the Clone Wars, the PTV-2100 is a lucrative, if understated, transport vessel. The sole purpose of this vessel is the transport of prisoners, including some of the most dangerous individuals in the galaxy. Heavily armed, the Incarcerator is a slow and ponderous Starship, so it relies on smaller, more nimble Starfighters or Capital Ships for protection. Although used primarily by governments, Incarcerators are also employed by large criminal organizations for hauling individuals to the spice mines or slaves to markets in The Outer Rim.

The greatest part of an Incarcerator is devoted to prison cells of various size and security, including minimum-security holding pens and thick-walled, heavily shielded isolation rooms with redundant protective measures. The hallways and cells are outfitted with cameras and sensors to monitor the inmates, and guard stations feature weaponry to quell riots or to stun or kill escapees.

The PTV-2100 Incarcerator is a slow, ponderous vessel, so other ships can easily catch up with it. However, it excels at repelling boarding actions. The Incarcerator and all allies in adjacent squares gain an additional die of damage against Starships moving into the same square as the Incarcerator to dock with it or board it.

PTV-2100 Incarcerator Statistics (CL 16)[]

Colossal (Frigate) Space Transport

Initiative: -4; Senses: Perception +6

Defenses[]

Reflex Defense: 13 (Flat-Footed: 13), Fortitude Defense: 40; +13 Armor, Vehicular Combat

Hit Points: 1,600; Damage Reduction: 15; Damage Threshold: 140

Offense[]

Speed: Fly 1 Square (Starship Scale)

Ranged: Turbolaser, Batteries (2) +12* (See Below)

Ranged: Laser Cannon, Point-Defense, Batteries (2) +8 (See Below)

Fighting Space: 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +52

*Apply a -20 penalty on attacks against targets smaller than Colossal size.

Abilities[]

Strength: 71, Dexterity: 10, Constitution: -, Intelligence: 18

Skills: Initiative -4, Mechanics +6, Perception +6, Pilot -4, Use Computer +6

Ship Statistics[]

Crew: 250 (Skilled Crew Quality); Passengers: 1,500 (Prisoners)

Cargo: 5,500 Tons; Consumables: 1 Year; Carried Craft: 2 Shuttles

Hyperdrive: Class 3 (Backup Class 12), Navicomputer

Availability: Military; Cost: 4.5 million (1.8 million Used)

Weapon Systems[]

Turbolaser, Battery (4 Gunners)[]

Attack Bonus: +12 (-8 against targets smaller than Colossal size), Damage: 5d10x5

Laser Cannon, Point-Defense, Battery (2 Gunners)[]

Attack Bonus: +8, Damage: 2d10x2