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Reference Book: Star Wars Saga Edition Jedi Academy Training Manual

Affiliations: The Jedi

Jedi Master Ooroo trains students in the ways of The Force nearly 5,000 years before the Battle of Yavin. As a Celegian, Ooroo breathes cyanogen, a toxic gas, and can only travel on other planets using a special crystalline Life-Support Chamber. Despite this, Ooroo is both wise and powerful in The Force and tutors numerous students, including his premier pupil, Odan-Urr.

In his final battle, Ooroo joins together with Odan-Urr in the Koros System. Sith warships blacken the sky and dispense countless Massassi troops and war beasts. Ooroo foresees this threat. He gives his own life and defeats the army by shattering his Life-Support Chamber, releasing its poisonous gas upon the unsuspecting enemy. For his valor, Ooroo is named the Martyr of Kirrek.

Ooroo Encounters[]

Ooroo is active during The Great Hyperspace War, instructing young pupils in the ways of The Force when The Jedi Order was still young. While lacking much of the martial prowess possessed by other Jedi, Ooroo is a skilled Force-user. Ooroo prefers diplomacy to battle and is famous for making compelling arguments to sway stubborn minds over to the side of negotiation. Ooroo is rarely encountered alone and typically has two or more apprentices or companions in his company.

Ooroo Statistics (CL 15)[]

Large Celegian Jedi 10/Jedi Knight 2/Jedi Master 3

Destiny Points: 2; Force Points: 4

Initiative: +7; Senses: Use the Force +20

Languages: Basic (understand only); Broadcast Telepathy

Defenses[]

Reflex Defense: 27 (Flat-Footed: 27), Fortitude Defense: 35, Will Defense: 31

Hit Points: 150, Damage Reduction: 10 (Celegian Life-Support Chamber), Damage Threshold: 40

Immune: Fear effects

Offense[]

Speed: 8 Squares (Flying), 10 Squares (Swimming)

Melee: Unarmed +13 (1d6+7)

Ranged: By Weapon +13

Base Attack Bonus: +13, Grapple: +18

Fighting Space: 2x2 Squares; Reach: 1 Square

Special Actions: Adept Negotiator, Battle Meditation, Gauge Force Potential, Serenity, Skilled Advisor, Telekinetic Power

Force Power Suite (Use the Force +20): Farseeing, Force Slam (2), Force Thrust (2), Mind Trick, Move Object (2), Rebuke, Sever Force, Vital Transfer (2)

Force Secrets: Devastating Power, Multitarget Power

Force Techniques: Force Point Recovery

Species Traits (Celegian): Broadcast Telepathy, Expert Swimmer, Special Equipment (Celegian Life-Support Chamber)

Base Stats[]

Abilities: Strength 10, Dexterity 11, Constitution 15, Intelligence 14, Wisdom 16, Charisma 16

Talents: Adept Negotiator, Battle Meditation, Force Perception, Gauge Force Potential, Skilled Advisor, Telekinetic Power

Feats: Force Sensitivity, Force Training (3), Skill Focus (Knowledge (Galactic Lore)), Skill Focus (Use the Force), Skill Training (Gather Information), Skill Training (Persuasion), Skill Training (Treat Injury), Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)

Skills: Gather Information +14, Knowledge (Galactic Lore) +19, Knowledge (Social Sciences) +14, Persuasion +15, Pilot +12, Treat Injury +15, Use the Force +20 (may substitute for Perception checks)

Possessions: Celegian Life-Support Chamber

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