Reference Book: Star Wars Saga Edition Unknown Regions

Affiliations: The O'reenian Imperium

As the leader of the analysis station, the Military Supervisor's primary concern is ensuring that the O'reenian Researchers under their command are able to investigate the workings of foreign technology captured during acquisition missions. They wear a standard-issue officer's uniform and has all the hallmarks of a career soldier, moving with exacting precision and keeping a crisp, professional appearance.

Tactics Edit

In the first round, the Military Supervisor draws their Blaster Pistol and shoots at the nearest hero, then moves to the nearest source of Cover. On the following turn, they activate their Born Leader Talent and continues shooting at the heroes from behind Cover. They also use their Warrior's Awareness Talent on any hero who appears to be especially skilled in combat or who is wielding a distinctive or military weapon.

 O'reenian Military Supervisor Statistics (CL 8) Edit

Medium Near-Human (O'reenian) Soldier 4/Noble 3/Officer 1

Force Points: 5; Dark Side Score: 2

Initiative: +11; Senses: Perception +10

Languages: Minnisiat, O'reenian

Defenses Edit

Reflex Defense: 23 (Flat-Footed: 20), Fortitude Defense: 22, Will Defense: 23

Hit Points: 75, Damage Threshold: 22

Offense Edit

Speed: 6 Squares

Melee: Combat Gloves +9 (1d6+6)

Ranged: Blaster Pistol +9 (3d6+4)

Ranged: Blaster Pistol +7 (4d6+4) with Rapid Shot

Base Attack Bonus: +7, Grab: +9

Attack Options: Cover Fire, Point-Blank Shot, Rapid Shot

Special Actions: Battle Analysis, Born Leader, Intimidator, Quick Draw, Warrior's Awareness

Species Traits (O'reenian): Heightened Awareness, Persistent

Base Stats Edit

Abilities: Strength 13, Dexterity 14, Constitution 14, Intelligence 12, Wisdom 13, Charisma 11

Talents: Battle Analysis, Born Leader, Cover Fire, Distant Command, Warrior's Awareness

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Intimidator, Martial Arts I, Point-Blank Shot, Quick Draw, Rapid Shot, Skill Training (Knowledge (Technology)), Weapon Focus (Simple Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +11, Knowledge (Tactics) +10, Knowledge (Technology) +10, Perception +10 (May reroll, must take second result), Persuasion +9

Possessions: Blaster Pistol, Combat Gloves, Code Cylinder, Comlink (Encrypted, Short-Range), Officer's Uniform

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