Star Wars Saga Edition Wiki
This Homebrew Content has not been reviewed in a meaningful manner. If you wish to review this content yourself, then see Untested for more details.
Homebrew Warning

Homebrew Reference Book: New Republic Campaign Guide

You are a member of the Mistryl Shadow Guard, a group of mercenaries from the planet Emberlene. You excel at Stealth and hand-to-hand combat. You hire yourself out to help bring money to your devastated homeworld. You hire yourself out to anyone who wishes your services, though you will not associate yourself with The Galactic Empire or its Remnants.

Everyone Has a Face[]

The Guard may make a reroll on Deception checks to wear disguises. She must take the second roll, even if it's worse. The Guard is considered trained in Deception for this check.

You may reroll any Deception check to Deceive, but the result of the reroll must be accepted, even if it is worse. You are considered Trained in the Deception skill for the purposes of these checks.

Mistryl Weapon Training[]

You are considered proficient in Hand Claws, Shock Whips, and Zenji Needles. You do not need to take necessary Weapon Proficiency or Exotic Weapon Proficiency feats for these weapons.

Mistryl Unarmed Combat[]

Prerequisite: Martial Arts I

When fighting Unarmed, the Damage Threshold of your opponents are treated as 5 less against Stun Damage. Additionally, you may treat Hand Claws as Natural Weapons while Unarmed.

Out of the Shadows[]

Any situation that would give you Concealment allows you to make a DC 15 Stealth check to Sneak. If successful, you may gain the effects of Flanking against an adjacent opponent, without requiring another character to be positioned.