A Missile Launcher fires a high-speed projectile with an explosive warhead. The standard missile unleashes metal shrapnel with explosive force, shredding targets within a 2-square radius.
When you make an Area Attack with a Missile Launcher, you make a single attack roll and compare the result to the Reflex Defense of every target in the Weapon's Burst radius. Creatures you hit take full damage, and creatures you miss take half damage. A target with the Evasion talent takes half damage from a successful attack, and no damage if the attack misses.
A Missile Launcher holds four missiles, and can be reloaded as a Full-Round Action. Replacement missiles are bought in pre-loaded magazines that hold four missiles. Magazines cost 200 credits, and weigh 5 kg.
Weapon Type: Heavy Weapons
Size: Large
Cost: 1500
Damage: 6d6
Stun Setting: NO
Rate of Fire: Single-Shot
Weight: 10 Kilograms
Type: Slashing
Availability: Military
Special: This is an Area Attack Weapon.