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The pursuit of the glory of battle takes many forms, and some Mandalorians prefer to test their cunning and strength in the hunt. Focusing on stealth and one-on-one engagements, these hunters terrorized their foes, stalking and eliminating isolated targets with merciless silence. While some used [[Stealth Field Generators]] to make it possible to operate even in daylight, many preferred to depend on their skills alone. This hunter's tradition survived for millennia as many Mandalorians in later eras worked as bounty hunters instead of mercenaries or traditional soldiers. |
The pursuit of the glory of battle takes many forms, and some Mandalorians prefer to test their cunning and strength in the hunt. Focusing on stealth and one-on-one engagements, these hunters terrorized their foes, stalking and eliminating isolated targets with merciless silence. While some used [[Stealth Field Generators]] to make it possible to operate even in daylight, many preferred to depend on their skills alone. This hunter's tradition survived for millennia as many Mandalorians in later eras worked as bounty hunters instead of mercenaries or traditional soldiers. |
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+ | ==Mandalorian Marauder Statistics (CL 6) == |
Medium [[Human]] [[Nonheroic]] 3/[[Scout]] 5 |
Medium [[Human]] [[Nonheroic]] 3/[[Scout]] 5 |
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Revision as of 16:10, 27 October 2020
Reference Book: Star Wars Saga Edition Web Enhancements (Star Wars Miniatures Previews)
Affiliations: The Mandalorians, Death Watch
The pursuit of the glory of battle takes many forms, and some Mandalorians prefer to test their cunning and strength in the hunt. Focusing on stealth and one-on-one engagements, these hunters terrorized their foes, stalking and eliminating isolated targets with merciless silence. While some used Stealth Field Generators to make it possible to operate even in daylight, many preferred to depend on their skills alone. This hunter's tradition survived for millennia as many Mandalorians in later eras worked as bounty hunters instead of mercenaries or traditional soldiers.
Mandalorian Marauder Statistics (CL 6)
Medium Human Nonheroic 3/Scout 5
Destiny Points: 1; Force Points: 3; Dark Side Score: 2
Initiative: +11; Senses: Low-Light Vision, Perception +11
Languages: Basic, Mando'a, 1 Unassigned
Defenses
Reflex Defense: 20 (Flat-Footed: 18), Fortitude Defense: 19, Will Defense: 15; Total Concealment
Hit Points: 38, Damage Threshold: 19
Offense
Speed: 6 Squares; Hidden Movement, Running AttackH
Melee: Dire Vibroblade +9 (2d6+8)
Melee: Dire Vibroblade +7 (3d6+8) with Rapid Strike
Ranged: Heavy Blaster Pistol +7 (3d8+2)
Base Attack Bonus: +5, Grapple: +8
Attack Options: Power Attack, Rapid Strike
Special Actions: Melee Defense
Base Stats
Abilities: Strength 16, Dexterity 15, Constitution 12, Intelligence 14, Wisdom 10, Charisma 8
Talents: Improved Stealth, Hidden Movement, Total Concealment
Feats: Armor Proficiency (Light), Melee Defense, Power Attack, Rapid Strike, Running AttackH, Weapon Focus (Advanced Melee Weapons), Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)
Skills: Initiative +11, Perception +11, Stealth +11 (May reroll, must take second result), Survival +9H
Possessions: Mandalorian Neo-Crusader Light Armor (+6 Reflex, +2 Fortitude; +2 Perception, Low-Light Vision), Dire Vibroblade, Heavy Blaster Pistol, Utility Belt