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Homebrew Reference Book: DMF's Big List of SWSE NPCs

Affiliations: The Mandalorians

Mandalorian Blademasters have devoted themselves to the art of swordplay, and are able to cut down their enemies with frightening speed. The true test of a Blademaster's skill is if they can challenge a Jedi Knight in single combat, and with more frequency than The Jedi Order would like to admit, it is the Jedi that does not pass this test of combat acumen.

Use in Play

While trained in the usage of ranged weapons, the Mandalorian Blademaster will focus on the usage of their twin Vibroblades, serving as a defensive barrier if working with allies that rely on ranged attacks.

Build Options

Mandalorian Blademaster Statistics (CL 6)

Medium Human Soldier 6

Force Points: 1; Dark Side Score: 3

Initiative: +10; Senses: Low-Light Vision, Perception +10

Languages: Basic, Mando'a

Defenses

Reflex Defense: 18 (Flat-Footed: 16), Fortitude Defense: 21, Will Defense: 16

Hit Points: 65, Damage Threshold: 21

Immune: Vacuum (10 Hours)

Offense

Speed: 6 Squares

Melee: Combat Gloves +9 (1d4+8)

Melee: Vibroblade +10 (2d6+9)

Melee: Vibroblade +8 (3d6+9) with Rapid Strike

Melee: Vibroblade +8 (2d6+9) and Vibroblade +8 (2d6+9)

Melee: Vibroblade +6 (3d6+9) and Vibroblade +6 (3d6+9) with Rapid Strike

Ranged: Blaster Carbine +8 (3d8+3)

Ranged: Frag Grenade (1) +8 (4d6+3, 2-Square Burst)

Base Attack Bonus: +6, Grapple: +9

Attack Options: Accelerated Strike, Attack Combo (Melee)H, Rapid Strike, Stunning Strike

Special Actions:

H- Human bonus Feat

Base Stats

Abilities: Strength 16, Dexterity 15, Constitution 13, Intelligence 12, Wisdom 10, Charisma 8

Talents: Melee Smash, Stunning Strike, Weapon Specialization (Advanced Melee Weapons)

Feats: Accelerated Strike, Armor Proficiency (Light), Armor Proficiency (Medium), Attack Combo (Melee)H, Dual Weapon Mastery I, Dual Weapon Mastery II, Rapid Strike, Weapon Focus (Advanced Melee Weapons), Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Endurance +9, Initiative +10, Knowledge (Tactics) +9, Mechanics +9H, Perception +10

Possessions: Light Beskar'gam with Helmet Package (+5 Reflex, +2 Fortitude; +2 Perception, Low-Light Vision; Vacuum Seals, +2 Intimidate), Dire Vibroblade, Heavy Blaster Pistol, Utility Belt

H- Human bonus Feat or Trained Skill

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