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Homebrew Reference Book: Clone Wars Saga Edition Fan Sourcebook - Vehicles and Vessels

MVR-3 Speeder Bike

The Incom MVR-3 Speeder Bike is distant cousin of the quietly popular Razalon FC-20 Speeder Bike, designed at a time when the future of the Speeder Bike was thought to be in slower, ergonomic personal transports with U-shaped seats. However, longer, sleeker machines built entirely for speed soon replaced the MVR and its ilk.

During the Clone Wars, the Trade Federation took note of the perfectly serviceable Vehicles and their lack of popularity, and bought up a significant portion of the MVR-3 production run at fire-sale prices. When the Manta Droid Subfighter was purchased to act as a submerged fighter, the Xi Char also gifted a number of hydrodynamic adaptor kits for the MVR-3, converting it into an aquatic combat vehicle. These vehicles were used at the Battle of Mon Calamari, and often supported Manta Droid Subfighter squadrons.

Capabilities

A maneuverable craft, the MVR-3 has a large fin trailing behind the cockpit, which adds stability to the craft. All Pilot checks made on the MVR-3 benefit from a +2 bonus to all Pilot checks as a result. The MVR-3 has a maximum flight ceiling of 50 meters.

The aquatic variant, known as the MVR-3 Mini-Sub, costs 5,000 credits, 2 Emplacement Points and 25 kg of cargo space. The upgrade requires a DC 15 Mechanics check and 2d8 hours to complete. Note that the mini-subs no longer have a repulsorlift drive, and therefore are limited to aquatic environments.

MVR-3 Combat Speeder Bike Statistics (CL 2)

Large Ground Vehicle (Speeder)

Initiative: +10; Senses: Perception +5

Defense

Reflex Defense: 15 (Flat-Footed 9), Fortitude Defense: 13; +0 Armor

Hit Points: 40; Damage Reduction: 5; Damage Threshold: 18

Offense

Speed: 8 Squares; (Maximum Velocity 120 km/h)

Ranged: Blaster Cannon, Double +0 (See Below)

Fighting Space: 2x2 Squares (Character Scale); No Cover

Base Attack Bonus: +0; Grapple: +8

Special Actions: Battlefield Effects

Abilities

Strength: 16, Dexterity: 23, Constitution: -, Intelligence: 10

Skills: Initiative +10, Mechanics +5, Perception +5, Pilot +12, Use Computer +5

Ship Statistics

Crew: 1 (Normal Crew Quality); Passengers: None

Cargo: 50 Kilograms; Consumables: 1 Day; Carried Craft: None

Availability: Licensed; Cost: 10,000 (2,500 Used)

Emplacement Points: 2

 Weapon Systems

Blaster Cannon, Double (Pilot)

Attack Bonus: +0 (-5 Autofire), Damage: 4d10

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