Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Designed as a short-range shuttle for transporting workers between sections of the Mon Calamari Orbital Shipyards, the MC-24a Light Shuttle has grown in popularity since its introduction. This shuttle is designed with the smooth, curved aesthetic common to Mon Calamari designs and clearly is not meant for long-range transportation. The small, relatively inexpensive ship boasts the traditional Mon Calamari Regenerating Shields, which are miniaturized and incorporated in the shuttle as a part of its stock design.
Many worlds with harsh environments or hazards in low-orbit (Such as debris fields) procure large numbers of MC-24a Light Shuttles because they are less likely to take damage during the transition from space to atmosphere.
Sleek and lightweight, the MC-24a is meant for simple transport and has limited combat capabilities. Even with the ability to regenerate shields quickly, the MC-24a can take only so much damage before breaking apart. Still, with the Imperial crackdown on combat vessels, many more of these shuttles are seeing combat action. Some members of The Mon Calamari Resistance have begun modifying the shuttles to act as secret transports when ferrying resistance members between safe houses, though for the most part this means merely adding sensor-baffling and other stealth technologies, not weapons or other combat systems.
MC-24a Light Shuttle Statistics (CL 6)[]
Colossal Space Transport
Initiative: -1; Senses: Perception +6
Defenses[]
Reflex Defense: 15 (Flat-Footed: 12), Fortitude Defense: 24; +12 Armor, Vehicular Combat
Hit Points: 100; Damage Reduction: 15; Shield Rating: 20 (Regenerating Shields); Damage Threshold: 74
Offense[]
Speed: Fly 16 Squares (Character Scale), Fly 4 Squares (Starship Scale); (Maximum Velocity 1,030 km/h)
Ranged: Light Laser Cannons +6 (See Below)
Fighting Space: 12x12 Squares (Character Scale), 1 Square (Starship Scale); Total Cover
Base Attack Bonus: +2; Grapple: +36
Abilities[]
Strength: 39, Dexterity: 16, Constitution: -, Intelligence: 14
Skills: Initiative -1, Mechanics +6, Perception +6, Pilot -1, Use Computer +6
Ship Statistics[]
Crew: 2 (Skilled Crew Quality); Passengers: 6
Cargo: 10 Tons; Consumables: 2 Days; Carried Craft: None
Availability: Licensed; Cost: 90,000 (50,000 Used)
Weapon Systems[]
Light Laser Cannons (Pilot)[]
Attack Bonus: +6, Damage: 3d10x2