Reference Book: Star Wars Saga Edition Rebellion Era Campaign Guide

M12-L Kimogila Heavy Fighter

Like the Dunelizard Fighter, the M12-L Kimogila was designed and built by MandalMotors for sale to planets, corporations, and large criminal fleets or private organizations. Officially an update of the Dunelizard, the Kimogila is actually a much heavier and more robust Starfighter that violates Imperial policy regarding military vessels sold to civilians. However, by the time of its design, the Empire no longer considers snubfighters a serious threat, and as long as MandalMotors continues to be guided by a (Bribable) Imperial advisor, such transgressions are overlooked.

The M12-L Kimogila includes four linked lasers, a missile launcher with a large magazine, and a small payload of proton torpedoes. Because either the Pilot or the Gunner can control the Proton Torpedoes, the ship can fill a variety of attack roles, at least for short periods of time. As a planetary bomber, it can make attack runs with both of its missile weapons; in space conflict, it can focus on making attacks with its lasers, reserving its missiles and torpedoes for heavier targets. This versatility, coupled with its remarkable resilience, makes the Kimogila one of the most popular Rebellion Era Starfighters for unaligned forces that need to do more with less.

 M12-L Kimogila Heavy Fighter Statistics (CL 10) Edit

Gargantuan Starfighter

Initiative: +4; Senses: Perception +5

Defense Edit

Reflex Defense: 17 (Flat-Footed 13), Fortitude Defense: 28; +8 Armor

Hit Points: 160; Damage Reduction: 10; Shield Rating: 15; Damage Threshold: 48

Offense Edit

Speed: Fly 14 Squares (Character Scale), Fly 4 Squares (Starship Scale); (Maximum Velocity 850 km/h)

Ranged: Heavy Laser Cannons +5 (See Below)

Ranged: Medium Concussion Missiles +3 (See Below)

Ranged: Proton Torpedoes +3 or +5 (See Below)

Fighting Space: 4x4 Squares (Character Scale), 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +0; Grapple: +33

Attack Options: Autofire (Heavy Laser Cannons), Fire-Link (Heavy Laser Cannons)

Abilities Edit

Strength: 46, Dexterity: 18, Constitution: -, Intelligence: 16

Skills: Initiative +4, Mechanics +5 (+13*), Perception +5, Pilot +4, Use Computer +5 (+13*)

*If the ship has an Astromech Droid, use these Skill modifiers instead.

Ship Statistics Edit

Crew: 1 plus Astromech Droid (Normal Crew Quality); Passengers: None

Cargo: 110 Kilograms; Consumables: 2 Weeks; Carried Craft: None

Payload: 12 Medium Concussion Missiles, 8 Proton Torpedoes

Hyperdrive: Class 1, 10-Jump Memory (Astromech Droid)

Availability: Restricted; Cost: 175,000 (125,000 Used)

Weapon Systems Edit

Heavy Laser Cannons (Pilot) Edit

Attack Bonus: +5 (+0 Autofire), Damage: 6d10x2

Medium Concussion Missiles (Gunner) Edit

Attack Bonus: +3, Damage: 8d10x2, 4-Square Splash

Proton Torpedoes (Pilot or Gunner) Edit

Attack Bonus: +5 (Pilot) +3 (Gunner), Damage: 9d10x2, 4-Square Splash

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