Reference Book: Star Wars Saga Edition Web Enhancements (Star Wars Miniatures Previews)

Affiliations: The Rebel AllianceThe Jedi

Luke Skywalker, Hoth Pilot.jpg

The Battle of Hoth was rough on Luke Skywalker and his Snowspeeder. Though he led a successful attack against the invading Imperial Walkers, Luke had to escape from his wrecked speeder before the walker that shot him down crushed it. As it turned out, the AT-AT was no match for Luke attacking on his own two feet. Grabbing an Antivehicle Proton Mine and an Ascension Gun, he quickly hoisted himself up to the belly of the beast, sliced it open with his Lightsaber, and tossed in the Mine. The resulting explosion blew the head off the walker, bringing it down immediately.

 Luke Skywalker, Hoth Pilot Statistics (CL 9)[edit | edit source]

Medium Human Scout 1/Jedi 6/Ace Pilot 2

Destiny Points: 2; Force Points: 5, Strong in the Force; Dark Side Score: 1

Initiative: +12; Senses: Perception +10

Languages: Basic, Huttese, Shyriiwook (Understand only)

Defenses[edit | edit source]

Reflex Defense: 26 (Flat-Footed: 23), Fortitude Defense: 23, Will Defense: 21; Block, Deflect, Evasion

Hit Points: 84, Damage Threshold: 23; Shake It Off

Offense[edit | edit source]

Speed: 6 Squares; Ascension Gun

Melee: Lightsaber +12 (2d8+10)

Melee: Lightsaber +7 (2d8+10) and Lightsaber +7 (2d8+10) with Double Attack

Ranged: Ascension Gun +10 (3d8+4)

Ranged: Blaster Pistol +10 (3d6+4)

Base Attack Bonus: +7, Grapple: +10

Attack Options: Double Attack (Lightsabers), Weapon Finesse

Force Power Suite (Use the Force +16): Move Object, Surge

Base Stats[edit | edit source]

Abilities: Strength 14, Dexterity 16, Constitution 14, Intelligence 14, Wisdom 13, Charisma 14

Talents: Block, Deflect, Elusive Dogfighter, Force Pilot, Weapon Specialization (Lightsabers)

Feats: Double Attack (Lightsabers), Force Sensitivity, Force Training, Shake It Off, Skill Focus (Use the Force), Strong in the Force, Vehicular Combat, Weapon Finesse, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Acrobatics +12, Endurance +11, Initiative +12, Jump +11, Mechanics +11, Perception +10, Pilot +12, Survival +10, Use the Force +16

Possessions: Flight Suit (+1 Fortitude), Ascension Gun, Blaster Pistol, Lightsaber (Self-Built), Antivehicle Proton Mine, Utility Belt with Medpac

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