Reference Book: Star Wars Saga Edition Jedi Academy Training Manual
In most epic sagas, the destruction of The Galactic Empire would be the end of the story. For Grand Master Luke Skywalker, it is just the beginning. Many threats align against The New Republic. The first involves an attempt by Grand Admiral Thrawn to sow discord among the newly reformed Galactic Senate. Skywalker is faced with two threats related to Thrawn. One is a mad clone of the old Jedi Master Jorus C'Baoth. The clone "Joruus C'Baoth" tempts Skywalker towards The Dark Side but is defeated. The other threat is Mara Jade, an assassin with her sights set on Luke Skywalker.
Luke faces an even greater challenge in the form of the reawakened clone of Emperor Palpatine. This clone organizes an assault on The New Republic and pushes the former Rebel Alliance to the breaking point. The Emperor's clone succeeds where Palpatine failed and turns Skywalker to The Dark Side for a brief time. However, the intervention of his sister, Leia Organa-Solo, brings Luke back from the darkness, whereupon he defeats Palpatine's clone.
Luke reluctantly takes the title of Grand Master, but to everyone he meets, from the most respected senator to the lowliest Droid, he is still simply "Luke." Luke hopes for a lasting peace but is ever vigilant. Whatever the next crisis might be, Luke plans to be at the forefront, ready to use his abilities to protect the galaxy once again.
Grand Master Luke Skywalker Encounters Edit
This is Luke Skywalker at the height of his powers. Although he is the most powerful Jedi in the galaxy after the Yuuzhan Vong Invasion, the battles with the Yuuzhan Vong humble him. Heroes meeting Grand Master Luke Skywalker should be awed by his power but impressed by his humility. Deep down, he is still that wide-eyed Tatooine farm boy, but he is fast on his way to becoming a legend.
Luke Skywalker, Grand Master Statistics (CL 20) Edit
Languages: Basic, Huttese, Shyriiwook (Understand only)
Immune: Fear effects
Speed: 6 Squares
Melee: Lightsaber +25 (2d8+15)
Melee: Short Lightsaber +25 (2d6+15)
Ranged: By Weapon +21
Base Stats Edit
Feats: Double Attack (Lightsabers), Force Sensitivity, Force Training (3), Melee Defense, Shake It Off, Skill Focus (Use the Force), Strong in the Force, Vehicular Combat, Weapon Finesse, Weapon Focus (Lightsabers), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)
Skills: Endurance +17, Initiative +18, Knowledge (Galactic Lore) +17, Mechanics +17, Perception +18, Pilot +28, Stealth +28, Survival +18, Use the Force +28 (May substitute for Pilot and Stealth checks)