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Homebrew Reference Book: Legacy of the Force Sourcebook

Affiliation Page: The Galactic Alliance

The Galactic Federation of Free Alliances is the direct successor to The New Republic. Formed during the chaos of the Yuuzhan Vong Invasion, this government was created in response to the crisis that had befallen the galaxy. For the first time since the declaration of The New Republic, The Galactic Alliance brought all planets of the known galaxy under the rule of a single government by unifying The New Republic, The Hapes Consortium and the remnants of The Galactic Empire. This reorganization was critical for the success of The Galactic Alliance and for its survival against external enemies during the Yuuzhan Vong Invasion and the Swarm War. With the Second Galactic Civil War, brought on by the Dark Lady of the Sith Lumiya, the strength of The Galactic Alliance was now being tested for the first time from within.

Government and Politics[]

The New Republic was a confederation of planetary systems with a weak central government. Cal Omas wanted The Galactic Alliance to be a more efficient state. He created a federal system with an even distribution of power to provide checks and balances against the Senate, which had been unable to deal with the chaos of the Yuuzhan Vong Invasion.

The Galactic Alliance is made up of three branches of government: an executive branch (Led by the Chief of State), a legislative branch (Formed by a unicameral house called the Senate), and a judicial branch. It clearly defines the roles of each branch and of each member planet or government within The Galactic Alliance.

The Executive Branch[]

As with The New Republic, The Galactic Alliance is led by a Chief of State. But unlike before, the Chief of State holds more powers in this new federal system; this makes the Chief of State coequal with the Senate.

During the time of The New Republic, the Chief of State was aided by two councils in the day-to-day running of the government: the High Council and the Advisory Council. During the formation of The Galactic Alliance in 28 ABY, the High Council was reformed to prevent the Senate from interfering in Cal Omas' role as Commander-in-Chief of the military of the newly formed government. Such interference by the Senate in the war effort against the Yuuzhan Vong had proved disastrous during the early days of the Vong invasion, and Omas was determined to prevent such a thing from happening again. The most intriguing aspect of the reformed High Council was that it included Jedi Masters. With six Jedi Masters and six Galactic Alliance leaders on the council, Omas was able to provide coordination of The Jedi, the military, and the government on a heretofore unseen level. By the end of the Swarm War in 36 ABY, however, the High Council was disbanded with the withdrawal of the Jedi Masters from the Council.

The Advisory Council contained the Chief of State and the senators from the most politically important sectors of The New Republic, but it was dissolved after the Vong conquest of Coruscant in 27 ABY. However, with the creation of The Galactic Alliance during the later days of the Yuuzhan Vong Invasion, Omas revived the Advisory Council to help him with the day-to-day running of the new government. The Alliance's Advisory Council, as in The New Republic, was made up of key Senators who kept the Chief of State in involved with Senate affairs.

Cal Omas initially resisted having to deal with the Advisory Council, as he preferred dealing with the High Council. The Senate protested being left out of the loop, and Cal Omas finally acquiesced to their demands for greater oversight of his decisions by becoming more involved with the Advisory Council.

Cal Omas was the first Chief of State of The Galactic Alliance, and held that position from 28 ABY until 40 ABY. However, after the start of the Second Galactic Civil War, Omas was removed from office by Admiral Cha Niathal and Colonel Jacen Solo, the head of the Galactic Alliance Guard. Solo used a legal loophole to have Cal Omas arrested on a pretext, while Niathal was appointed the acting Chief of State. Using her newfound powers as head of the Galactic Alliance government, Niathal made both Solo and herself Joint Chiefs of State. As they had repeatedly insisted that this junta was both legal and temporary, many voices that would have spoken out against the change in government otherwise were mollified.

While Niathal honestly believed that civilian government would be restored once the war was over, Solo had no intentions of giving up his power. Indeed, he saw it as his destiny to rule the galaxy as the Sith Lord Darth Caedus. The ease at which he had taken power convinced him that the galaxy needed a firm hand to maintain order and stability, and only a Sith Lord could provide it.

At the Battle of Fondor, when Caedus ordered Niathal to continue attacking after the Fondorians had surrendered, Niathal tried to relieve Caedus of duty, but was unsuccessful. After the majority of the Galactic Alliance Fleet sided with Caedus and withdrew to Coruscant, Niathal took her faction of the Galactic Alliance Fleet and established the Alliance-in-exile on Fondor.

Once the war was over, Niathal stepped down as Chief of State, choosing to retire. Natasi Daala, through a deal with The Jedi Order, the Imperial Remnant's Council of Moffs and the Galactic Alliance Military, was unanimously elected Chief of State of The Galactic Alliance.

The Legislative Branch[]

The Legislative Branch is made up of the august body of the Senate. Unlike the legislative branch of the Galactic Republic and New Republic, the Senate has little say in the running of the executive branch of the Galactic Alliance. The Senate had the power to curb the executive branch in the past, but, as a co-equal branch of The Galactic Alliance government, it deals primarily with legislation now.

The Senate is composed of Senators or governor-delegates. They can represent a sector, a territory, a planet or a separate government. Each representative has one vote, regardless of population. Affiliate member groups of the galaxy are represented in the Senate by a Legate. These Legates have no voting power, but may speak in general sessions of the Senate.

While the general session deals strictly with yes or no votes and general discussions, The Galactic Alliance is run by Councils. There is a Council for each area of government: Justice, Finance, Defense, Intelligence and so on. These Councils provide funding and oversight for the various parts of government.

Corruption is still an issue within the Senate, but overall is not as detrimental as it once was. With its newly curbed powers, the likelihood of corruption spreading within the Senate is much reduced. Even so, most of the body is fairly honest and dedicated to the ideals of The Galactic Alliance.

The Judicial Branch[]

The Judicial Branch is the most changed branch of The Galactic Alliance. Given incredible oversight powers for the first time in galactic history, this branch can and has prosecuted corrupt members of The Galactic Alliance. It is made up of seven members approved by the Senate, and led by a Supreme Justice.

Military[]

The Galactic Alliance Defense Force is the premier military of the galaxy. It is commanded by a Supreme Commander, who traditionally is an Admiral, with the Chief of State as its Commander-in Chief. The defender of The Galactic Alliance, the Galactic Alliance Military consists of the Navy (With their own Marines), the Starfighter Corp, and the Army.

Galactic Alliance Navy[]

When The Galactic Alliance was created during the Yuuzhan Vong Invasion, the Galactic Alliance Navy consisted of four very large fleets. The Galactic Alliance First, Second, and Third Fleets were formed from amalgamated units of the New Republic's First, Second, Third, and Fifth Fleets. The Fourth Fleet consisted of a few ships from the original New Republic Fourth Fleet, as well as many Imperial Starships. Warship production was not reduced after the Yuuzhan Vong Invasion, as the Alliance government deemed it necessary to have as large a navy as possible to defend against outside threats. By the time of the Second Galactic Civil War, the Galactic Alliance Navy was composed of nine large fleets. Since the galaxy was so thoroughly devastated by the Yuuzhan Vong Invasion, it was deemed necessary to have such a large fleet.

Each member world of The Galactic Alliance is usually required to provide ships and manpower to the Galactic Alliance Navy. Regional powers such as The Hapes Consortium, remnants of The Galactic Empire, and The Chiss Ascendancy, as well as individual planets that possessed their own navies, were allowed to keep their fleets separate from the Galactic Alliance Navy if they wished, but were instead required to provide financial assistance to The Galactic Alliance.

Until recently, there were few restrictions on member planets having their own navies. However, in the wake of new laws requiring member worlds to downsize their navies in favor of the Galactic Alliance's military, Corellia and several other member worlds objected to the new restrictions. This was the impetus for the Second Galactic Civil War.

As the Second Galactic Civil War progressed, the Alliance Navy suffered terrible losses. The First, Sixth, and Seventh Fleet would be decimated during the weeks-long Battle of Kuat. The Second Fleet was completely wiped out by the gravitic weapon onboard Centerpoint Station. The Fourth Fleet suffered tremendously at the Battle of Balmorra and the Battle of Kuat. The Fifth Fleet suffered staggering losses at the Battle of Kuat and the Battle of Kashyyyk. The mysterious Ninth Fleet, part of which makes up the Galactic Alliance Guard, suffered moderate damage during the Battle of Gilatter VIII. Most of these losses occurred under the command of Jacen Solo.

Starfighter Corps[]

Much like its predecessor from The New Republic, the Starfighter Corps was made up of the elite pilots of The Galactic Alliance.

Many famous squadrons gained their notoriety during the Yuuzhan Vong Invasion and continued to serve in the Starfighter Corps. Rogue Squadron is probably the most famous unit of the Starfighter Corps, but other famous squadrons include Blackmoon Squadron, Star Raider Squadron, and Barefoot Squadron.

Galactic Alliance Army[]

Made up of commando and ground units, the Alliance Army proved to be very critical during the Yuuzhan Vong Invasion. Overall, they had a small role in the Second Galactic Civil War.

Relations[]

While The Galactic Alliance controls much of the known galaxy, there are a few independent regional states. These include The Chiss Ascendancy, The Hapes Consortium, and The Imperial Remnant. These three major powers contain their own navies independent of The Galactic Alliance and are fairly autonomous politically. They are required to provide monetary support to the Alliance, as do all members, but not manpower. They also do not have the same restrictions as other members on their navies. They have these special advantages due to events during the Yuuzhan Vong Invasion. To provide collective security against the Yuuzhan Vong, they allied with The Galactic Alliance. To ensure their commitment, the Alliance gave them a membership with these special privileges. Few complain because of the contributions Hapes, Bastion, and Csilla make to the Alliance.

While The Hapes Consortium was once one of the Alliance's most enthusiastic supporters, the Consortium's relationship with the Alliance had cooled during the Second Galactic Civil War. The Alliance and the Consortium restored cordial relations once the war ended, however. The Imperial Remnant was originally aligned with the Alliance at the start of the war while Supreme Commander Pellaeon was in command. However, when Pellaeon refused to comply with Colonel Solo's brutal tactics, he was assassinated by Sith Apprentice Tahiri Veila. Command of The Imperial Remnant went to the Moff Council, who continued to side with Colonel Solo and the Alliance. The Chiss Ascendancy completely stayed out of the conflict, and did not even go so far as to comment on the war. During the war, it quietly put out notices to refugees and businessmen, offering itself as a neutral haven.

There are also several other regional states which offer their support to The Galactic Alliance. One of the most powerful is The Sokolm Union. A group of twelve systems east of Abregado-rae and west of Corellia, the Union joined The Galactic Alliance after the fall of Coruscant during the Yuuzhan Vong Invasion. Another regional state is Hutt Space, which while having a large number of planets, is a shadow of its former self before the Yuuzhan Vong Invasion. Finally, there is The Centrality, an obscure backwater area.

Alliance Personalities[]

See also: Galactic Alliance Heroic Units

The following are some key figures of The Galactic Alliance. These men and women come from all over the galaxy in the defense of The Galactic Alliance, though as the Second Galactic Civil War continues on, some of these key players left or retired from the Alliance over the direction of the government and the war.

NAME CHALLENGE LEVEL DESCRIPTION
Cal Omas CL 13 Last Chief of State of The New Republic, and first of The Galactic Alliance.
Gilad Pellaeon, Admiral CL 20 Now Supreme Commander of The Galactic Alliance, representing The Imperial Remnant in the new era.
Heol Girdun CL 8 Commander of Galactic Alliance Intelligence during the Second Galactic Civil War.
Jori Lekauf CL 7
Lon Shevu CL 10
Syal Antilles CL 5

Adventure Hooks[]

The adventure hooks described below are intended for use by Gamemasters only. If you are a player, stop reading now.

Golden Army Plot Part I[]

Chaos is gripping Coruscant! As Colonel Solo and the Galactic Alliance Guard begin to strike out at terrorist cells, more and more terrorism begins. The heroes are hired by Colonel Solo to help end this threat once and for all. Solo has found a lead for a terrorist group that seems to be coordinating the Corellians and others who are conducting terrorist acts. Calling themselves the Golden Army, they will stop at nothing to destroy The Galactic Alliance and the GAG. Their lead points to the Uscru Entertainment District as the cells' point of operation. Once there the heroes are to find their contact at the Galaxies Opera House that evening for the next step.

When they arrive that evening, they are approached by a cloaked figure, who calls itself "Wraith." It tells the heroes that the Outlander Club is a front for the Golden Army, and that the group will be prepared for any assault. They heroes must extract the gang leader, Yoly Heff. When the heroes go to confront the Golden Army, they will quickly realize they have been led into a trap! The heroes must now escape with their lives and Yoly Heff. More importantly they must relay the intelligence leak to Colonel Solo. What the heroes do not know is that the Golden Army has bombs rigged along the whole street. A 20 minute countdown began when the heroes entered the Outlander Club, and unless they escape soon, they shall be killed in the ensuing explosion!

Golden Army Plot Part II[]

The Galactic Alliance Guard under the leadership of Colonel Jacen Solo has successfully routed the terrorist groups, including the criminal gang/terrorist group the Golden Army. The Golden Army has become desperate, with the group splintering. One extreme group decides to take hostages at the busy Eastport, the busiest spaceport on Coruscant. The standard procedure for the GAG would be to storm the building, but there is a risk of huge civilian casualties.

Instead the Galactic Alliance Guard opts to have the heroes perform a surgical strike against the radical terrorists. It is imperative that civilian casualties are minimal during the operation, for the public backlash will be tremendous.