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Homebrew Reference Book: Legacy of the Force Sourcebook

Each of the Heroic Classes is presented here as it relates to the Legacy of the Force. Each Heroic Class has new Talents, adding to existing Talent Trees, as well as new Feats. These Heroic Traits can also be used in other Eras of Play, subject to the Gamemaster's approval.

Talents[]

Each of the Heroic Classes is presented here as it relates to the Legacy of the Force. Each Heroic Class has new Talents, adding to existing Talent Trees. These Talents can also be used in other Eras of Play, subject to the Gamemaster's approval.

 New Jedi Talents[]

The following new Talents are suitable for Jedi characters within the Legacy of the Force setting:

New Noble Talents[]

The following new Talents are suitable for Noble characters within the Legacy of the Force setting:

New Scoundrel Talents[]

The following new Talents are suitable for Scoundrel characters within the Legacy of the Force setting:

New Scout Talent[]

The following new Talent is suitable for Scout characters within the Legacy of the Force setting:

New Soldier Talents[]

The following new Talents are suitable for Soldier characters within the Legacy of the Force setting:

New Elite Trooper Talents[]

The following new Talents are suitable for Elite Trooper characters within the Legacy of the Force setting:

New Force Adept Talent[]

The following new Talent is suitable for Force Adept characters within the Legacy of the Force setting:

New Jedi Knight Talent[]

The following new Talent is suitable for Jedi Knight characters within the Legacy of the Force setting:

New Sith Apprentice Talents[]

The following new Talents are suitable for Sith Apprentice characters within the Legacy of the Force setting:

New Force Talents[]

The following new Force Talents are suitable for characters within the Legacy of the Force setting:

Feats[]

The new Feats presented below are available in any Era of Play. Some Feats are especially appropriate for Legacy of the Force campaigns and should contribute to character concepts commonly found in this time.

FEAT PREREQUISITES DESCRIPTION
Agile Riposte Dexterity 13, Combat Reflexes, Dodge You are able to attack when your opponent is most vulnerable- the same instant they strike you.
Alertness Dodge, Trained in Perception You are always on the lookout for trouble.
Banter Trained in Deception Your never-ending stream of chatter serves to annoy your enemies to no end.
Brutish Strength 13 You prefer to let your muscles do the talking.
Carouser Constitution 13, Trained in Endurance You can drink others under the table and never suffer the aftereffects.
Dual Weapon Defense Dual Weapon Mastery I, Base Attack Bonus +1 Your two-weapon style increases both your offense and defense.
Dual Weapon Strike Dexterity 15, Dodge, Dual Weapon Mastery I You are skilled at delivering a flurry of attacks while on the move.
Easily Repaired Droid Your design makes performing repairs on you much more efficient than most Droids.
Improved Grab Martial Arts I, Base Attack Bonus +1 You can quickly get your hands on an opponent.
Improvised Tools Intelligence 13, Trained in Mechanics You have learned to make do without having the right tools at hand.
Marksman Deadeye, Base Attack Bonus +8 Your ranged attacks are invariably lethal.
Medical Expertise Intelligence 13, Trained in Treat Injury You have a gift for healing the injuries of others.
Sabacc Face Wisdom 13 You are adept at hiding your feelings and emotions from others.
Salvage Expert Scavenger, Trained in Mechanics You have a talent for obtaining useful parts from damaged equipment.
Skill Mastery Wisdom 13, Skill Focus (Chosen Skill) You've learned how to keep your cool in stressful situations and focus on the task at hand.
Talented None You are more adept at using certain skills than others.

 Force Powers[]

The following Force Powers are available to any character who has the Force Sensitivity Feat. These Force Powers represent the variety of powers available to Jedi, Sith, and other Force Traditions- both Light and Dark- in during the Legacy of the Force timeline.

FORCE POWER TYPE TIME REQUIRMENT DESCRIPTION
Concentration Light Side Swift Action You can focus on a single task with astounding results.
Gaze of Darkness Dark Side, Mind-Affecting Standard Action You glare at your enemy and your eyes flare with red rage, blinding your foe and making them reel under your mental assault.
Inflict Pain Dark Side Full-Round Action You render a foe helpless with pain.
Siphon Life Dark Side Reaction You have the ability to feed on the diminishing life force of those you kill, using their strength to augment your own.
Sith Curse Dark Side, Mind-Affecting Standard Action Using ancient Sith knowledge, you can curse an enemy, making them more vulnerable to your attacks.
Sith Word Dark Side, Mind-Affecting Standard Action You focus your anger and hatred on your enemy and utter a Sith Word, causing them great pain and crushing their will.