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Lira Wessex character data created by Wikia user Weedlehunter (AKA killbotvii) (Converted from its Starfall counterpart).

Affiliations: The Galactic Empire

Lira Wessex’s striking red hair and piercing green eyes leave a lasting impression. She wears regal robes signifying her position as wife of an Imperial governor. Her beauty and bearing aside, she maintains a very cold, even masculine air about her. Ambition and power motivate her every action.

Lira Wessex
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Homebrew Warning

The daughter of an Republic idealist and the wife of an Imperial governor, Lira presents an enigma both to the Rebel heroes and to her father, Walex Blissex. She rejected her father’s beliefs and embraced the ideologies of the New Order. Her faith in the Emperor led her to marry into the Imperial hierarchy and use her skills as an engineer to turn Blissex’s ship of peace into the war machine known as the Imperial Star Destroyer.

But something in her father’s design eluded her, causing problems that could one day doom the Imperial Star Destroyer project. While she can replicate the technology that created the massive ships, she cannot do it as efficiently or inexpensively as Walex did. To rectify the situation, Lira has used her husband’s influence to find Walex Blissex. The trap, so carefully orchestrated, will not only bring her father out of hiding, but could provide information about the Rebellion that will enhance her family’s position in the Empire.

The finest student her father ever trained was his daughter Lira, now a brilliant engineer in her own right. While her father Walex saw the Empire as a curse, Lira saw it as a great opportunity. She married an Imperial governor and designed the war ship that replaced the Victory I-Class Star Destroyer- the awesome Imperial I-Class Star Destroyer.

Lira is cold and aloof. She likes power and will do anything to advance her position in the Empire. She is used to having her orders followed, and her voice has become a feared political weapon throughout the galaxy.

Lira Wessex Statistics (CL 11)[]

Medium Human Nonheroic 3/Noble 4/Scoundrel 3/Officer 2/Charlatan 1

Force Points: 3; Dark Side Score: 4

Initiative: +7; Senses: Perception +7

Languages: Basic, Binary, High Galactic, 3 Unassigned

Defenses[]

Reflex Defense: 24 (Flat-Footed: 23), Fortitude Defense: 21, Will Defense: 26; Labyrinthine Mind

Hit Points: 53, Damage Threshold: 21

Offense[]

Speed: 6 Squares; Impulsive Flight

Melee: Unarmed +8 (1d4+4)

Ranged: Blaster Pistol +10 (3d6+5)

Ranged: Blaster Pistol +8 (4d6+5) with Rapid Shot

Ranged: Thermal Detonator (1) +10 (8d6+5, 4-Square Burst)

Base Attack Bonus: +9, Grapple: +10

Attack Options: Point-Blank Shot, Rapid Shot

Special Actions: Educated, Born Leader, Command Cover (+1), Innocuous, Knack, Tech Specialist

Base Stats[]

Abilities: Strength 9, Dexterity 12, Constitution 11, Intelligence 14, Wisdom 12, Charisma 16

Talents: Born Leader, Distant Command, Educated, Innocuous, Labyrinthine Mind, Knack

Feats: Improved Defenses, Impulsive Flight, Linguist, Point-Blank Shot, Rapid Shot, Skill Focus (Deception), Skill Focus (Persuasion), Skill Focus (Use Computer), Skill Training (Knowledge (Tactics)), Skill Training (Mechanics), Skill Training (Pilot), Tech Specialist, Weapon Proficiency (Pistols), Weapon Proficiency (Simple Weapons)

Skills: Initiative +14, Knowledge (Life Sciences) +12, Knowledge (Tactics) +12, Mechanics +12, Perception +12, Persuasion +12, Pilot +19, Use Computer +17

Possessions: Blaster Pistol, Thermal Detonator (1), Comlink (Short-Range), Datapad, Tool Kit, Imperial Robes

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