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Reference Book: Star Wars Saga Edition Clone Wars Campaign Guide

Affiliations: The Confederacy of Independent Systems

LR-57 Combat Droid

A massive Combat Droid used by the Retail Caucus at the Battle of Christophsis, the LR-57 specializes in launching surprise attacks on unsuspecting enemies. The LR-57 typically operates in a passive standby mode, consuming only enough power to keep its sensors active and searching for threats. When the Combat Droid detects a threat within its range, it activates and goes into attack mode, sending a signal back to its Remote Processor and awaiting instructions.

The Retail Caucus has developed a strategy of burying LR-57 Combat Droids in the ground, using them like Droid landmines with only their antennae protruding above the surface.

LR-57 Combat Droids can't be played as Droid Heroes.

LR-57 Combat Droid Statistics (CL 3) Edit

Large 4th-Degree Droid Nonheroic 9

Initiative: +5; Senses: Low-Light Vision, Perception +18

Languages: Binary, 1 Unassigned

Defense Edit

Reflex Defense: 16 (Flat-Footed: 15), Fortitude Defense: 17, Will Defense: 12

Hit Points: 33, Damage Threshold: 22

Immune: Droid Traits

Offense Edit

Speed: 8 Squares (Walking)

Melee: Unarmed +13 (1d4+7)

Ranged: Heavy Blaster Rifle, Double +7 (4d10)

Ranged: Heavy Blaster Rifle, Double +2 (6d10) with Burst Fire

Fighting Space: 2x2 Squares; Reach: 1 Square

Base Attack Bonus: +6; Grab: +18

Attack Options: Autofire (Heavy Blaster Rifle, Double), Burst Fire

Base Stats Edit

Abilities: Strength 24, Dexterity 12, Constitution -, Intelligence 10, Wisdom 15, Charisma 8

Feats: Armor Proficiency (Light), Burst Fire, Skill Focus (Perception), Skill Focus (Stealth), Skill Training (Stealth), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Rifles)

Skills: Perception +18, Stealth +10

Droid Systems: Walking Locomotion, Basic Processor, Remote Receiver, 2 Tool Mounts, Improved Sensor Package, Internal Comlink, Locked Access, Vocabulator

Possessions: Heavy Blaster Rifle, Double; Durasteel Plating (Droid Armor; +6 Reflex)

Availability: Military; Cost: 16,000 credits

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