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Homebrew Warning

Kreel character data created by Wikia user Darthautor.

Affiliation: The Galactic Empire

"I was doomed to die in the arena, just like my father had. Just like my mother and everyone I'd ever known. Until the Stormtroopers came. Until the Empire made life worth living."
-Kreel

Commander of SCAR Task Force 99, Sergeant Kreel is a fiercely loyal trooper of the Empire, and one of its more effective agents against the growing Rebel Alliance. Prior to his stint as Task Force commander, "Agent 5241" infiltrates the dueling arena of Grakkus the Hutt on Nar Shaddaa. It was there that he first encountered Luke Skywalker, having been captured by Grakkus and thrown into his arena.

Kreel is successful in his sting by taking down the Hutt and his organization, but Skywalker is able to escape the agent and his TIE complement. After this success, Kreel is given command of SCAR Task Force 99, and now works to head off Alliance operations and cell groups with great success.

Kreel Statistics (CL 13)[]

Medium Human Soldier 7/Noble 3/Scout 1/Gladiator 1/Elite Trooper 1

Dark Side Score: 5

Initiative: +12; Senses: Low-Light Vision, Perception +14

Languages: Basic, Huttese, 2 Unassigned

Defenses[]

Reflex Defense: 29 (Flat-Footed: 27), Fortitude Defense: 27, Will Defense: 25; Unreadable

Hit Points: 87, Damage Threshold: 32

Offense[]

Speed: 6 Squares (Walking), 6 Squares (Jet Pack); Jet Pack Training

Melee: Unarmed +12 (1d6+3)

Melee: Lightsaber +13 (2d8+3)

Melee: Lightsaber +11 (3d8+3) with Rapid Strike

Ranged: Blaster Rifle +12 (3d8+3)

Ranged: Frag Grenade (1) +10 (4d6+1, 2-Square Burst)

Base Attack Bonus: +14, Grapple: +16

Attack Options: Autofire (Blaster Rifle), Point-Blank Shot, Rapid Strike

Special Actions: Battle Analysis, Coordinated Attack, Instruction, Sizing Up

Base Stats[]

Abilities: Strength 14, Dexterity 15, Constitution 12, Intelligence 13, Wisdom 12, Charisma 13

Talents: Acute Senses, Armored Defense, Battle Analysis, Improved Armored Defense, Instruction, Jet Pack Training, Sizing Up, Unreadable

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Coordinated Attack, Improved Damage Threshold, Linguist, Martial Arts I, Point-Blank Shot, Rapid Strike, Weapon Focus (Lightsabers), Weapon Focus (Rifles), Weapon Proficiency (Advanced Melee Weapons), Weapon Proficiency (Lightsabers), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Deception +12, Endurance +12, Initiative +13, Knowledge (Tactics) +12, Perception +14

Possessions: Stormtrooper Armor (+6 Reflex, +2 Fortitude; +2 Perception, Low-Light Vision), Blaster Rifle, Lightsaber, Frag Grenade (1), Jet Pack, Utility Belt with Medpac

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