Reference Book: Star Wars Saga Edition Web Enhancements (Star Wars Miniatures Previews)

Affiliations: The Jedi, The Galactic Republic

When Order 66 devastated The Jedi, many of the survivors found their new lives difficult to cope with. The Aleena Jedi Knight Kazdan Paratus escaped the murderous clone troopers, but the reality of Order 66 and the loss of The Jedi destroyed his sanity. He hid within the industrial wasteland of Raxus Prime, succumbing to his delusional state and living a bizarre life of denial and fantasy. But before Order 66, Kazdan was a competent warrior who participated in many Clone Wars sorties. To increase his size and mobility, he often wore four mechanical spiderlike arms of his own making. Kazdan's statistics below reflect his abilities during the latter stages of the Clone Wars, sometime before Order 66.

Kazdan Paratus, Commander Statistics (CL 9)[edit | edit source]

Small Aleena Jedi 9

Force Points: 9

Initiative: +9; Senses: Perception +11

Languages: Aleena, Basic

Defenses[edit | edit source]

Reflex Defense: 21 (Flat-Footed: 21), Fortitude Defense: 20, Will Defense: 22; Block, Combat Reflexes, Deflect

Hit Points: 74, Damage Threshold: 20

Offense[edit | edit source]

Speed: 4 Squares

Melee: Unarmed +10 (1d3+5)

Melee: Lightsaber +11 (2d8+7)

Ranged: By Weapon +9

Base Attack Bonus: +9, Grapple: +5

Attack Options: Improved Disarm, Melee Defense

Special Actions: Adept Negotiator, Energy Surge, Telekinetic Savant

Force Power Suite (Use the Force +15): Battle Strike, Force Slam, Force Thrust, Move Object, Negate Energy, Rebuke

Species Traits (Aleena): Energy Surge, Heightened Agility,

Base Stats[edit | edit source]

Abilities: Strength 12, Dexterity 10, Constitution 10, Intelligence 14, Wisdom 15, Charisma 13

Talents: Adept Negotiator, Block, Deflect, Telekinetic Savant, Weapon Specialization (Lightsabers)

Feats: Combat Reflexes, Force Sensitivity, Force Training (2), Improved Disarm, Melee Defense, Skill Focus (Mechanics), Skill Focus (Use the Force), Weapon Proficiency (Lightsabers), Weapon Proficiency (Simple Weapons)

Skills: Initiative +9, Mechanics +11, Perception +11, Use the Force +15

Possessions: Lightsaber (Self-Built), Comlink (Short-Range), Credit Chip, Tool Kit

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