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Reference Book: Star Wars Saga Edition Scum and Villainy

Kaloth-Style Battlecruiser

A favored Starship of The Thalassian Slavers, the Kaloth-Style Battlecruiser is a large and deadly Capital Ship that is frequently used to capture ships with the intent of enslaving the crew. However, unlike most pirate ships, the Kaloth-Style Battlecruiser boasts no Ion Cannons; though The Thalassian Slavers hope their targets survive their Turbolasers, they prefer to cripple the enemy first and worry about the spoils later.

A Kaloth-Style Battlecruiser's Turbolaser complement is the heavy hammer that smashes enemy ships, softening a target up so that it can be captured by the ship's Tractor Beam prongs. One of the most feared ships in the Thalassian fleet, The Harmzuay, is a Kaloth-Style Battlecruiser.

Kaloth-Style Battlecruiser Statistics (CL 17)[]

Colossal (Frigate) Capital Ship

Initiative: -2; Senses: Perception +6

Defenses[]

Reflex Defense: 15 (Flat-Footed: 13), Fortitude Defense: 36; +13 Armor, Vehicular Combat

Hit Points: 920; Damage Reduction: 15; Shield Rating: 150; Damage Threshold: 136

Offense[]

Speed: Fly 3 Squares (Starship Scale)

Ranged: Light Turbolaser, Double, Batteries (4) +15* (See Below)

Ranged: Medium Laser Cannon, Point-Defense, Batteries (2) +9 (See Below)

Ranged: Tractor Beams (2) +15* (See Below)

Fighting Space: 1 Square (Starship Scale); Total Cover

Base Attack Bonus: +2; Grapple: +48

Attack Options: Focused Fire (1 Square)

*Apply a -20 on attacks against targets smaller than Colossal in size.

Abilities[]

Strength: 62, Dexterity: 14, Constitution: -, Intelligence: 16

Skills: Initiative -2, Mechanics +6, Perception +6, Pilot -2, Use Computer +6

Ship Statistics[]

Crew: 1,464 (Skilled Crew Quality); Passengers: 75 (Troops)

Cargo: 6,540 Tons; Consumables: 6 Months; Carried Craft: 12 Starfighters (Typically Uglies)

Hyperdrive: Class 2 (Backup Class 18), Navicomputer

Availability: Illegal; Cost: Not available for sale (Estimated 1.3 million)

Weapon Systems[]

Light Turbolaser, Double, Battery (6 Gunners)[]

Attack Bonus: +15 (-5 against targets smaller than Colossal), Damage: 4d10x5

Medium Laser Cannon, Point-Defense, Battery (3 Gunners)[]

Attack Bonus: +9, Damage: 4d10x2

Tractor Beam, Battery (5 Gunners)[]

Attack Bonus: +15 (-5 against targets smaller than Colossal size), Damage: - (Grapple +48)

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