FANDOM


Reference Book: Star Wars Saga Edition Legacy Era Campaign Guide

Affiliations: The Galactic Alliance, Rogue Squadron

Commander Jhoram Bey leads Rogue Squadron during its assignment to the Galactic Alliance Core Fleet. The large Weequay's strong personality and commanding presence keep the irregular squadron mates in order. While the Rogues appear to lack discipline, there is a difference between parade-rady and combat-ready, and the squad under Bey's command is always the latter.

Bey is dedicated to the Galactic Alliance Core Fleet and Admiral Stazi. When the Admiral attempts to remain on board The Indomitable in order to guide it on a collision course with the Mon Calamari shipyards, Bey resorts to knocking the Admiral unconscious (On Captain Jorus's orders) to ensure that Stazi survives as the Alliance's leader. In order to teach the squadron leader a lesson, Admiral Stazi promotes Bey to be his second-in-command over the Galactic Alliance Core Fleet.

 Jhoram Bey Statistics (CL 12) Edit

Medium Weequay Soldier 7/Ace Pilot 5

Destiny Points: 2; Force Points: 6

Initiative: +19; Senses: Perception: +13

Languages: Basic, Binary, Sriluurian

Defenses Edit

Reflex Defense: 30 (Flat-Footed: 27), Fortitude Defense: 26*, Will Defense: 24; Vehicular Combat, Vehicle Dodge (+2), Elusive Dogfighter

Hit Points: 98, Damage Threshold: 26*

When not wearing a Padded Flight Suit, Jhoram Bey has the following statistics: Reflex Defense: 27 (Flat-Footed: 24), Fortitude Defense: 25 (Damage Threshold: 25)

Offense Edit

Speed: 6 Squares; Running Attack

Melee: Unarmed +12 (1d6+8)

Ranged: Blaster Pistol +14 (3d6+6)

Ranged: Weapon System +14

Base Attack Bonus: +10, Grab: +13

Attack Options: Penetrating Attack (Heavy Weapons)

Special Actions: Battle Analysis, Squadron Maneuvers, Squadron Tactics

Starship Maneuver Suite (Pilot +19): Counter, Devastating Hit, Howlrunner Formation

Species Traits (Weequay): Pheromones, Natural Armor (+1)

Base Stats Edit

Abilities: Strength 14, Dexterity 16, Constitution 12, Intelligence 14, Wisdom 15, Charisma 15

Talents: Armored Defense, Battle Analysis, Elusive Dogfighter, Penetrating Attack (Heavy Weapons), Squadron Maneuvers, Squadron Tactics

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Martial Arts I, Running Attack, Skill Focus (Initiative), Skill Focus (Pilot), Starship Tactics, Vehicular Combat, Weapon Focus (Heavy Weapons), Weapon Focus (Pistols), Weapon Proficiency (Heavy Weapons), Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Initiative +19, Knowledge (Tactics) +13, Mechanics +13, Perception +13, Pilot +19, Use Computer +13

Possessions: Padded Flight Suit (+3 Reflex, +1 Fortitude), Blaster Pistol, Comlink (Short-Range)

Community content is available under CC-BY-SA unless otherwise noted.