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Reference Book: Star Wars Saga Edition Threats of the Galaxy

Affiliations: The Mandalorians, The Fringe

Bounty hunter, assassin, and mercenary, in his day Jango Fett was one of the most feared individuals in the galaxy. After the death of his parents, Mandalorian warriors adopted, trained, and raised him, a debt he would repay when he led them during the Mandalorian Civil War.

Perhaps the most important event in Jango Fett's long career was meeting Darth Tyranus. After chasing Komari Vosa, the former apprentice of Count Dooku, across the galaxy, Jango Fett finally caught up with her and killed her; this was no small feat, considering that the fallen Jedi was a skilled Lightsaber duelist and a master of The Force. It turned out the entire enterprise had been a test to see if Jango Fett would be a worthy candidate to become a template for a new clone army. Tyranus offered an incredible sum of money, but Fett's true desire was an unmodified clone to raise himself, a clone he would name Boba Fett.

Jango Fett spent the next decade devising training regimens for the clones, instructing them in Mandalorian culture and fighting techniques while seeing to the education and training of his "son." During this time, Jango also undertook a variety of missions on behalf of Tyranus and occasionally others, including bounty hunting.

Jango Fett Statistics (CL 15)[]

Medium Human Scout 3/Scoundrel 3/Soldier 3/Gunslinger 3/Bounty Hunter 2/Elite Trooper 1

Destiny Points: 1; Force Points: 8; Dark Side Score: 8

Initiative: +16, Improved Quick Draw; Senses: Low-Light Vision, Perception +16

Languages: Basic, Huttese, Mando'a

Defenses[]

Reflex Defense: 36 (Flat-Footed: 33), Fortitude Defense: 33, Will Defense: 29; Vehicular Combat

Hit Points: 104; Damage Threshold: 33; Shake It Off

Offense[]

Speed: 4 Squares (Walking), 6 Squares (Mandalorian Jet Pack)

Melee: Combat Gloves +15 (1d6+10)

Ranged: Blaster Pistol +17 (4d6+8) with Trigger Work

Ranged: Blaster Pistol +12 (4d6+8) and Blaster Pistol +12 (4d6+8) with Trigger Work

Ranged: Rocket Dart Launcher +17 (3d6+7) with Trigger Work

Ranged: Saberdart Launcher +17 (1d4+7 (Saberdart Poison))

Ranged: Flamethrower +17 (3d6+7 (Fire), 6-Square Cone)

Ranged: Missile Launcher (Mandalorian Jet Pack) +17 (6d6+7, 2-Square Splash)

Ranged: Whipcord (See Below) +17 (Grab)

Base Attack Bonus: +13, Grapple: +17

Attack Options: Careful Shot, Deadeye, Lucky Shot, Point-Blank Shot, Precise Shot, Trigger Work, Triple Crit (Blaster Pistol), Trusty Sidearm (+1)

Special Actions: Delay Damage, Familiar Foe (+1), Knack

Base Stats[]

Abilities: Strength 15, Dexterity 18, Constitution 15, Intelligence 14, Wisdom 14, Charisma 13

Talents: Acute Senses, Armored Defense, Exotic Weapon Mastery, Improved Armored Defense, Improved Initiative, Improved Quick Draw, Knack, Lucky Shot, Notorious, Trigger Work

Feats: Armor Proficiency (Light), Armor Proficiency (Medium), Careful Shot, Deadeye, Dual Weapon Mastery I, Martial Arts I, Point-Blank Shot, Precise Shot, Quick Draw, Rapid Shot, Shake It Off, Triple Crit (Blaster Pistol), Vehicular Combat, Weapon Proficiency (Pistols), Weapon Proficiency (Rifles), Weapon Proficiency (Simple Weapons)

Skills: Endurance +14, Initiative +16 (may reroll, must take second result), Knowledge (Tactics) +14, Mechanics +14 (+16 to Disable Device), Perception +16 (may reroll, must take second result), Persuasion +8 (may reroll to Intimidate, must take second result), Pilot +16, Stealth +16, Survival +14

Possessions: Mandalorian Armor (As Battle Armor with Helmet Package (+8 Reflex, +2 Fortitude; +2 Perception, Low-Light Vision), Blaster Pistol (2), Combat Gloves, Flamethrower (Gauntlet), Rocket Dart Launcher, Saberdart Launcher, Whipcord (As Net), Antisecurity Blades, Mandalorian Jet Pack (10 Charges), Slave I

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