Iriaz are noble-looking herbivores found on Dantooine. They live in massive herds, grazing on grasses, berries, and shoots from the occasional low-slung tree that dots the open prairies of the planet. Although relatively docile, Iriaz can be dangerous when spooked or threatened, charging with their huge, majestic horns. Hunters often travel to Dantooine for the sole purpose of hunting Iriaz, which has taken a toll on their numbers. Iriaz pelts and horns fetch a fine price on the market. The creatures are capable of sprinting at tremendous speed for a short period of time, although this leaves them winded, so they reserve it only for fleeing or when males try to thwart predators that get too close to the herd.
Iriaz Encounters Edit
Iriaz are most common on the plains of Dantooine, where enormous herds crisscross the grasses in search of water. A single Iriaz isn't much of a threat, but they are rarely encountered alone- lone Iriaz are usually sick, old, or injured, though the occasional rogue male can also be found. Ironically, the biggest danger isn't necessarily the Iriaz themselves, but the predators that stalk them, including Kath Hounds and Horned Kath Hounds. Another threat is hunters, who might mistake the heroes for Iriaz or who are indiscriminate with their shots. Iriaz also function well as any generic wild herd animal.
Iriaz Statistics (CL 3) Edit
Medium Beast 4
Hit Points: 22, Damage Threshold: 11
Speed: 8 Squares; Powerful Charge, Sprint
Melee: Gore +5 (1d6+4)
Melee: Gore +7 (1d6+6) with Powerful Charge
Species Traits: Sprint