Star Wars Saga Edition Wiki
Tag: Visual edit
Tag: Visual edit
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== Adventure Background ==
 
== Adventure Background ==
The Old Republic was the republic of legend. Under its stability a galaxy flourished. It was a time of great accomplishment. Of those people that contributed to the prosperity was the brilliant engineer, Walex Blissex, designer of the Victory- class Star Destroyer. During the years following the Clone Wars, this mighty vessel was the pride of the Republic Navy and the chief proponent of peace.
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The Old Republic was the republic of legend. Under its stability a galaxy flourished. It was a time of great accomplishment. Of those people that contributed to the prosperity was the brilliant engineer, Walex Blissex, designer of the Victory-I class Star Destroyer. During the years following the Clone Wars, this mighty vessel was the pride of the Republic Navy and the chief proponent of peace.
   
 
With the coming of the Empire, vessels of peace were quickly replaced by weapons of war. As the last remnants of the Old Republic collapsed, Walex Blissex disappeared. He decided it was better to go into hiding than be forced to create instruments of destruction. As the fledgling Rebel Alliance came into being, Blissex found a cause worth joining.
 
With the coming of the Empire, vessels of peace were quickly replaced by weapons of war. As the last remnants of the Old Republic collapsed, Walex Blissex disappeared. He decided it was better to go into hiding than be forced to create instruments of destruction. As the fledgling Rebel Alliance came into being, Blissex found a cause worth joining.

Revision as of 21:49, 31 January 2020

Main Page: Starfall

This is a story of triumph and tragedy, of heroes and villains, of courage in the face of overwhelming odds. This is another adventure in the galaxy of Star Wars: The Roleplaying Game. If you want to be a player in Starfall, read no further. The information in this book is for the Gamemaster only. Players who read on will ruin the adventure for everyone involved.

In this Adventure...

...a group of Rebel agents find themselves imprisoned aboard a battle-torn Star Destroyer. With them is one of the Alliance’s top engineers, Walex Blissex, designer of the Victory I-Class Star Destroyer. They must make their way through the ruined ship to the hangar bay, in hopes of finding an escape craft. The only obstacles between them and freedom are legions of Imperial troops, 900 meters of twisted wreckage, and a ruthless Imperial captain bent on their destruction.

But the Rebels soon discover that their lives and the life of their charge are not all that hangs in the balance. The Star Destroyer, recently pounded by a Rebel strike fleet, is not as wounded as it appears. It has one last weapon to use against the returning Alliance ships. It has itself.

Set to self-destruct, the ravaged engines still contain enough power to obliterate the shattered Star Destroyer and its fast-approaching enemies. Can a handful of Rebels save the unsuspecting fleet before time runs out? This is the challenge that must be faced in Starfall.

Preparing to Play

Any players who don’t have player characters (PCs) must spend a couple of minutes selecting and customizing with Character Creation. Otherwise, use characters from your campaign. However, as the adventure begins with the PCs as prisoners aboard a Victory-Class Star Destroyer, they start without any Equipment. The script sets this up and PCs should retain only Equipment that can be well-hidden or appears totally innocent.

Starfall combines situations that require a mix of Skills to survive. The group needs PCs with Perception, Knowledge, and Use Computer skills, as well as the more common combat and piloting skills.

As Gamemaster, you should read and become familiar with Starfall before attempting to run it. Players may choose to stray from pre-arranged plotlines, and the only way to respond to such circumstances is to know the adventure thoroughly.

Difficulty Numbers and Improvisation

As Gamemaster, you should adjust this adventure to match the level of your particular group of players using the Difficulty Classes for Adventurers by CL table found in Job Generator. For example, if the text tells you to have the heroes make a Moderate Strength roll, look under the “Difficulties” tab in the Job Generator page and assign a number between 24 and 27, depending on the level of skill of the heroes. The Difficulty Classes for Adventurers by CL table can also be found in the Player Aids downloads.

Also keep in mind that the number of heroes and what Heroic Classes they are using affects the outcome of each encounter. This adventure is designed for six beginning player characters with a good mix of Skills. If you have fewer heroes, you may need to scale down the encounters accordingly. If your players have particularly powerful herpes, you may need to scale up the encounters to offer sufficient challenges.

Adventure Background

The Old Republic was the republic of legend. Under its stability a galaxy flourished. It was a time of great accomplishment. Of those people that contributed to the prosperity was the brilliant engineer, Walex Blissex, designer of the Victory-I class Star Destroyer. During the years following the Clone Wars, this mighty vessel was the pride of the Republic Navy and the chief proponent of peace.

With the coming of the Empire, vessels of peace were quickly replaced by weapons of war. As the last remnants of the Old Republic collapsed, Walex Blissex disappeared. He decided it was better to go into hiding than be forced to create instruments of destruction. As the fledgling Rebel Alliance came into being, Blissex found a cause worth joining.

But the Empire quickly found someone to replace the engineer. His daughter Lira, a brilliant engineer in her own right, married a regional governor named Denn Wessex and quickly became a rising star in the military machine. Using her father’s work as a basis, Lira Wessex designed the Imperial-class Star Destroyer.

Now, after years without any contact, Walex has received a message from his daughter. She claims to be sick and near death. The message screams “trap” with every word, but Blissex will not be deterred. If it isn’t a trap, he could not live with himself if he refused this last chance to see his daughter before she died.